SDK Missing Clouds b660&prior

Discussion in 'Bug Reports' started by lordpantsington, Apr 16, 2014.

  1. lordpantsington

    lordpantsington Registered

    Joined:
    Oct 5, 2010
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    I don't remember this being posted prior, so I'll post now. It was definitely occurring in 560, and might have in 490 (I don't remember).
    If I set the sky to anything other than Clear I get this:
    GRAB_022.JPG

    These lines in my trace file seem relevant
    Code:
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE11_NUM00_, tex0=sky_b.masCLOUDTHINCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE11_NUM00_, tex0=sky.masCLOUDTHINCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE11_NUM01_, tex0=sky_b.masCLOUDTHINCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE11_NUM01_, tex0=sky.masCLOUDTHINCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE11_NUM02_, tex0=sky_b.masCLOUDTHINCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE11_NUM02_, tex0=sky.masCLOUDTHINCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE10_NUM00_, tex0=sky_b.masCLOUDTHINCIRRUS02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE10_NUM00_, tex0=sky.masCLOUDTHINCIRRUS02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE10_NUM01_, tex0=sky_b.masCLOUDTHINCIRRUS02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE10_NUM01_, tex0=sky.masCLOUDTHINCIRRUS02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE10_NUM02_, tex0=sky_b.masCLOUDTHINCIRRUS02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE10_NUM02_, tex0=sky.masCLOUDTHINCIRRUS02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE09_NUM00_, tex0=sky_b.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE09_NUM00_, tex0=sky.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE09_NUM01_, tex0=sky_b.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE09_NUM01_, tex0=sky.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE09_NUM02_, tex0=sky_b.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE09_NUM02_, tex0=sky.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE08_NUM00_, tex0=sky_b.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE08_NUM00_, tex0=sky.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE08_NUM01_, tex0=sky_b.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE08_NUM01_, tex0=sky.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE08_NUM02_, tex0=sky_b.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE08_NUM02_, tex0=sky.masCLOUDTHICKCIRRUS01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM00_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM00_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM01_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM01_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM02_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM02_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM03_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM03_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM04_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM04_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM05_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM05_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM06_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM06_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM07_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM07_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM08_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM08_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM09_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM09_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM10_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM10_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM11_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM11_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM12_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM12_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM13_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM13_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM14_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM14_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM15_, tex0=sky_b.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE07_NUM15_, tex0=sky.masCLOUDTHINLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM00_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM00_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM01_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM01_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM02_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM02_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM03_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM03_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM04_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM04_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM05_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM05_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM06_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM06_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM07_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM07_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM08_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM08_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM09_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM09_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM10_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM10_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM11_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM11_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM12_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM12_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM13_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM13_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM14_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM14_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM15_, tex0=sky_b.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE06_NUM15_, tex0=sky.masCLOUDTHINLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM00_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM00_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM01_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM01_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM02_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM02_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM03_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM03_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM04_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM04_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM05_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM05_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM06_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM06_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM07_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM07_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM08_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM08_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM09_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM09_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM10_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM10_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM11_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM11_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM12_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM12_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM13_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM13_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM14_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM14_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM15_, tex0=sky_b.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE05_NUM15_, tex0=sky.masCLOUDTHICKLOWER01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM00_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM00_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM01_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM01_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM02_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM02_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM03_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM03_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM04_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM04_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM05_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM05_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM06_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM06_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM07_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM07_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM08_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM08_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM09_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM09_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM10_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM10_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM11_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM11_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM12_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM12_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM13_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM13_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM14_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM14_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM15_, tex0=sky_b.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE04_NUM15_, tex0=sky.masCLOUDTHICKLOWER02.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM00_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM00_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM01_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM01_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM02_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM02_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM03_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM03_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM04_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM04_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM05_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM05_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM06_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM06_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM07_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM07_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM08_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM08_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM09_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM09_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM10_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM10_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM11_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM11_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM12_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM12_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM13_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM13_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM14_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM14_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM15_, tex0=sky_b.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE03_NUM15_, tex0=sky.masCLOUDLIGHTRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM00_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM00_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM01_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM01_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM02_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM02_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM03_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM03_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM04_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM04_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM05_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM05_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM06_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM06_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM07_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM07_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM08_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM08_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM09_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM09_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM10_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM10_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM11_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM11_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM12_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM12_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM13_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM13_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM14_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM14_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM15_, tex0=sky_b.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE02_NUM15_, tex0=sky.masCLOUDLIGHTRAIN03.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM00_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM00_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM01_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM01_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM02_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM02_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM03_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM03_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM04_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM04_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM05_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM05_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM06_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM06_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM07_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM07_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM08_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM08_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM09_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM09_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM10_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM10_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM11_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM11_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM12_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM12_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM13_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM13_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM14_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM14_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM15_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE01_NUM15_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM00_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM00_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM01_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM01_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM02_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM02_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM03_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM03_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM04_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM04_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM05_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM05_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM06_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM06_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM07_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM07_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM08_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM08_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM09_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM09_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM10_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM10_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM11_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM11_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM12_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM12_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM13_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM13_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM14_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM14_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM15_, tex0=sky_b.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
    util.cpp     1215: Unable to adjust texture for material: _CLOUDTYPE00_NUM15_, tex0=sky.masCLOUDDARKRAIN01.DDS, tex1=, tex2=
     
  2. Adrian

    Adrian Registered

    Joined:
    Dec 3, 2012
    Messages:
    383
    Likes Received:
    7
    Same here, I can remember it going back quite a while, not sure how long. Always forgot to report it.

    Sent from my Nexus 4 using Tapatalk
     
  3. MaD_King

    MaD_King Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,827
    Likes Received:
    611
    Yes, bug since always :)
     

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