Yes, I know I'm an optimist, so I'm testing SC with open pits in F1 multiplayer races. Today we had a test in which the leader entered pits on 2nd SC lap. After exiting pits, he got a Stop & Go. Checking the race log, it says: "received Stop/Go penalty, 10s, 0laps for "Illegally Passed Before Pit Entrance"."
Having a look at the replay, he doesn't pass anyone before entering pits. It looks like another SC bug. Any experiences with that? Do you think this could be avoided with " PassingBeforeLineRoad = 3" in the RFM? Maybe creating a plugin to control it, similar to StockCarRules.dll?
Having a look at the replay, he doesn't pass anyone before entering pits. It looks like another SC bug. Any experiences with that? Do you think this could be avoided with " PassingBeforeLineRoad = 3" in the RFM? Maybe creating a plugin to control it, similar to StockCarRules.dll?