Discussion in 'Locations' started by INTEL48, Dec 15, 2013.
track so far
Very hot race track.
Where can I find a link to this piece of jewelry?
Maybe in my shoutbox? or PN? Please!
Thank you very much...
Is this for RF2? I ask only because of the mod shown in the screenshots is TCL or WTM which is an rF1 mod, or has that been modded over to RF2 now ?
yes , its rf2, yes TCL will be available soon
Thank you Intel48. Screenshots look tantalizing since it's a cold winter in the Northern Hemisphere ;-) Looking forward to a V8 romp around.
Wierd i'm getting invalid attachment error
Waiting for TCL on Sandown!
Sent from my GT-I9300
[HR]I love this track, in the rF or GTR2 version i've seen a dirt layout but it was not open, you take a eye on that ?[/HR]
Looks good, it would be nice to have some more polys around the tight corners so that the straight lines between slices are more rounded to follow the corner lines. Pause at about 1:02 to see what I mean, it's just a little thing but it makes a big difference to the immersion.
Just stumbled across this, states WIP and obviously needs work but now that you're doing Bathurst what's happening with this track please?
Working on fixes now as we speak
good stuff mate ta
Firstly thanks for the effort, but this track is far from "finished". Is it a scratch made or conversion? just some obervations from just 5 laps in Practice:
1) Shockingly poor FPS on the Main Straight next to the Pits.
2) Graphical errors all around the track, random shadows being cast, Helicopter shadow is square amongst others.
3) Model errors on curbs and fences.
4) AIW is not good, cant understand why the FASTEST path is in the middle of the track?!
I appreciate the effort you've put in I truly do, but please, if you're going to declare a track Finished then simply properly finish it.
I interpreted INTEL48's comment that his working on fixes was finished, not that the track itself was finished. It's version 1.4, so that doesn't prove anything. Am I missing something?
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