On line racers are a small percentage of total users of a sim, so if you don't have many total players you won't have enough on line racers. So catering to off line racers is also very important. Improving graphics is rightly IMO the right thing to do now, a task that proves more difficult than improving physics of AC or PC if they feel so inclined. As a game developer, you have to choose what area of your game is the priority, knowing that the serious on line racing business is dominated by Iracing, expensive, but proven and well managed platform, so unless you offer much better, pay a lot for publicity, you can only compete on pricing (with lower margins). RF2 has to broaden it's appeal, the fact of having in the near future a car series (not monotype as all the ISI-S397 cars up to now) will be a welcome improvement, but it will be GT3 (nothing against it), but IRacing, AC, PC2 have also GT3 series, and some third parties mods of GT are quite decent in RF2. Why don't they try to offer something different, for instance F1 1962, Group C 1985, or Le Mans 1971? In collaboration or not with third parties modders. Cheers.