VR-performance depends on the hole system, so CPU, GPU, RAM, SSD and the game can be the bottleneck. If your bootleneck is the CPU, you might gain almost nothing.
UserBenchmark is a great tool to see where the flaws of the systems are and fun fact: I had big performance issues with VR and the tool showed me, the RAM was way too slow. The reason was I accidentally wasn't running on dual-channel by putting one stick in the wrong slot during the build
Another must-have is
FPS-VR because it shows you if the CPU or GPU is to blame for frame-drops and frametime since both go hand-in-hand. A 4090 is even so much faster than a 3090, you need a new PC with DDR5-RAM to really use the potential. Out of the blue I would suggest to buy a used 3080Ti or 3090 and spend the rest for other upgrades. rF2 probably does not use the potential of modern GPUs, but a faster CPU will always provide a benefit and from my experience, the CPU is the bottleneck in rF2.