Basic conversion into rF2 by SJ. Extensively and substantially updated by Digga. All credits to original authors of rF1 version who made the track in association with VLM, Elwood and Madhorse. With thanks to Monsum and Dennis Grebe. Full permissions sought and partially given by VLM as an authorised but unofficial conversion. Changelog 0.96. Increased mesh. Mapped realroad for both layouts. Changed trees to billboard. New HD textures for trees. Added a massive amount of trees around the track. Added lots of vegetation also around the track. New crowds and animation workers Flags with animation (thx to ISI and McNolo) Many more small things. https://mega.nz/#!RxpgAYJR!QsdMY6ggvQyNtvjFFR3NeVoRXaEC77hryX8oljf4iGM View attachment 19239 View attachment 19240
Very nice Steve! Thank you! My only initial suggestion would be to thin out the crowd. This has always been a personal preference for me since they look kind of fake. Otherwise awesome!
I think so far, AIW needs some improvements and although I am not sure, the crowd should grow across the sessions, so be sparse in P1 but swell for race ?
For me this looks and feels the best VLM The best track for Fast F3 Ai hands down imho, even in wet without tyres it is magic. Side by side inches apart any turn. Only thing they need to use the wide line into last turn.
This was one of my favorites in rF1. Thank you for bringing it to rF2! My only complaint is that the AI are really slow, especially in the last turn and the first turn (kink after the S/F line).
Brilliant...been waiting for this track for so long. The previous release was great, but this one is just fantastic....great work and thanks for bringing it to rF2
Yeah I agree, the AIW is my only gripe as well. Could use a block path, not an overly aggressive one though, but something that could make the racing less single file. Some more path optimization would do wonders too, to increase the pace of the AI. Other than that, I'm in heaven. I've been wanting this track for years now, and suddenly it's here, fantastic. I went around myself in circles when trying to decide which car to take to the track first. It ended up being the EVE F2. Stunning. This is another huge step in the right direction for rF2 historic racing. Great to see.
+1 slow or not they well behaved, at least the F3 are .......... rest I don't care. lol Regular driver community skins. Beat them fairly easy, 2:19 was last lap drying line no tow rough setup. Mucho Fun
I've never had this track for rf1. But after some laps I realized what I missed. This track is awsome. Track looks really really great. So thanks for sharing. Gesendet von meinem GT-I9301I mit Tapatalk