William Dunbar
Registered
Hey everyone. Does anyone have any experience in troubleshooting rolling start issues. It's super strange. Doing a normal pace lap the AI will follow the left and right lines correctly. However, when the pace car enters the pit lane and disappears (teleports) all the AI stop on the track. In multiplayer, the green flag never triggers on rolling starts. Standing starts work just fine. Also, in single player, if I skip the formation lap and start from the teleported area, it works fine. There is just something strange about the Safety Car entering pit road that breaks the rolling starts. Are there are docs on how to setup rolling starts or troubleshooting that?