[WIP] Road America version 1.3

Discussion in 'Locations' started by Davidd, Apr 1, 2016.

  1. Nitrometh

    Nitrometh Registered

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    Short question. Does anybody also have some transparent trees? Maybe you could share your gfx and nvidia control panel settings. Cheers and thanks.

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  2. Chris Lesperance

    Chris Lesperance Registered

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    I have pics! Just that I haven't had the opportunity to get them uploaded yet. Since I was by myself, I think I have just about every bill board and sign documented. Only issue would be if they do some changes for the Indycar weekend. Kohler signed up as title sponsor of the race. ATM there is nothing at the track (Kohler Tunnel was replaced by Hawk Performance a couple years ago). As this was the Moto America series, there are a lot of temporary motorcycle based sponsors.

    I have my camp site reserved for the Indycar weekend, so I'll be at the track that weekend
     
  3. Aceking

    Aceking Registered

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    To fix simply lower your Anti-Aliasing level in your ingame video settings!
     
  4. Chris Lesperance

    Chris Lesperance Registered

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  5. Nitrometh

    Nitrometh Registered

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    Thanks I will give it a try. Never had this before.

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  6. Coutie

    Coutie Moderator Staff Member

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  7. Davidd

    Davidd Registered

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  8. Nitrometh

    Nitrometh Registered

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    Doesn't fix it. Also deleted shader cache....but no success.

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  9. Chris Lesperance

    Chris Lesperance Registered

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    Correct, it is located in the paddock area, next to the small foot tunnel that goes from the front stretch building to the paddock. I'll get some more location based pics when I go back. The merchant store is also brand new for this year
     
  10. Coutie

    Coutie Moderator Staff Member

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    Thanks. I looked at your older pictures earlier today and you have a picture from further away that shows everything. Another question, that path or road down the back straight seems new, are you allowed to watch from there, or are you just supposed to use it to get around?

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  11. Chris Lesperance

    Chris Lesperance Registered

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    The first part was cut out last year. Goes from the go kart track to just past the Kink, to Inside of Canada Corner. They just finished in the last couple weeks, with it going from inside Canada to just in front of the Road America Center (the old Skip Barber Building), making it one whole trail. Yes you can watch from there, and drive golf karts through it.

    I'll get a few more reference pics from that area next time :)
     
  12. Matt21

    Matt21 Registered

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    i also want ot thank you David D and simHQ for this track
    in our league we enjoy it this week (last monday 13th of june) for our Indycar DW12 championship for our 90 minutes race (many incidents (so many safety-car (human control/action)) in the begining of race due to cold tires)
    but after all a good race.

    Other drivers and me get some touble with track limits

    on our side we think there are too restricive in some area

    can you think about more "flexibility" on sideway rules ?

    for exemple when i got my 3rd warning i went to pitlane to serve my penalty but my car was damaged i drove out in last corner and i got a second 10 sec stop& go

    by the way when we get penalites for it
    so after 2 warnings, the 3rd cut is converted in a 10 sec stop & go penalty

    is it possible to (only) get a drive through penalty ?
    can we set it in files ?
     
  13. Davidd

    Davidd Registered

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    Cheers Matt for the insight into your Indycar League race on this track.
    Sounds like lots of fun, with a bit of frustration regarding the track limits/penalties! ;)

    I'm working with Coutie on the next update of the track, so hopefully lots of good things to come.

    Thanks

    Davidd
     
  14. Chris Lesperance

    Chris Lesperance Registered

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    I'm headed to the track tomorrow morning and will be camping there for the weekend. I have this listed so far:

    Location and pics of the new paddock buildings (Victory circle, 4 Mile Merchant)
    Trail from Kink to Canada to Road America Center
    Paddock layout - With transporters in place

    Any other requests?
     
  15. Coutie

    Coutie Moderator Staff Member

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    If possible, kart track curbs. And stuff outside the last turn, between the track and the entrance. Other than that, I think everything's covered.
     
  16. Davidd

    Davidd Registered

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    Any kerb photos, inner run off/tarmac, concrete walls, carusel hills/banks, sand gravel, and of course ad boards!
    Phew, sorry Chris - anything like this would be fantastic.

    Have a good time!

    Davidd
     
  17. MaD_King

    MaD_King Registered

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  18. Chris Lesperance

    Chris Lesperance Registered

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    I just got back home. I have to sort through the pics. I hope I captured everything. Lots of specific Indycar changes for the weekend. From the TV videos that I have seen from the track, you should be able to get a lot of detail. Lots of helicopter shots from the Indycar race. THe still cameras from the lower formulas that MaD_King posted is also great! Also as a bit of side note for additional reference, if you look at youtube for iRacing Road America, that layout, elevation and corner banking, is accurate. Just a few TSOs and banner changes that are different. SO that can be used again as a reference.

    I'm hoping to get my pics uploaded tomorrow :) Again guys, looking forward to the updates!

    Additional videos for reference can be found at the RA Facebook page

    https://www.facebook.com/RoadAmerica/
     
  19. Chris Lesperance

    Chris Lesperance Registered

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  20. Davidd

    Davidd Registered

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    Grabbing now - great timing

    Thanks Chris

    Davidd
     

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