[REL] Road America 2016 v1.4

Way to go, especially including the extra layout!

P.S. For myself, the quick way to find it in the Steam Workshop was to view all 253 items for rF2 and then sort by Most Subscribed Today.
 
There is some trick to make the X-shaped trees look volumetric. If you'll be willing to do another pass on trees once, google slide normal thief and how it works. To make it work properly on planes though, the planes must contain 2 or more segments, not 1 as usual.
 
Love this version of Road America great job, enjoyed watching the video, could you tell me which mod contains the Ford GT which is featured in the video, thanks.
 
Love this version of Road America great job, enjoyed watching the video, could you tell me which mod contains the Ford GT which is featured in the video, thanks.

I believe it's an LM17 mod made by a Hungarian team called SIMCO but I'm not sure.

Btw a fellow Hungarian forum member made this video recently. :)


I just realized I focked up the road texture in the carousel, it should be reversed.
 
Is there someone else having problems with hosting this circuit on dedicated server? For me this track crashes the server.
 
I believe it's an LM17 mod made by a Hungarian team called SIMCO but I'm not sure.

Btw a fellow Hungarian forum member made this video recently. :)


I just realized I focked up the road texture in the carousel, it should be reversed.
Also maybe while you're at it, can you look at the new dark pavements, they are too dark imo, can raise the black levels a bit, with maybe a bit of blue tint.
 
Is there someone else having problems with hosting this circuit on dedicated server? For me this track crashes the server.
Same, i reported the issue to the author, but this is the reply i got: "I have found a lot of mp races on youtube with this track so my guess is it works."
 
I tried this comment in the Steam Workshop comments.
I think it has to do with cbash files creation. I had to create my own in SP and put them in cbash on the server by hand and only then would it load a track in 64bit dedicated but you cannot connect to it.

And it worked for me, I also can connect to the server.
 
I had crashes when loading this track back when it was first released. The solution for me was to make sure the 'force 32 bit' checkbox in the video config was NOT checked. The track was one of the larger sized tracks released when it came out...data size, as well as physical size, the 32bit setting for me was not allowing enough ram to load the track.
 
This tracks 1.0 version is much better than the 1.40 version graphicslly, those 2d trees kills all immersion.

@t0p5ecret
Can you make an aiw file to this track? 1.0 version is available on racedepartment, which is 2 part zip file, bel volka trackmakers name.
 
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