rFm dds file

Discussion in 'Car Modding' started by cosm1, Jan 13, 2012.

  1. cosm1

    cosm1 Registered

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    Hi guys, i would know wich format need the rfm .dds, i have used one with dxt5 interpolated alpha (nvidia dds plugin for photoshop) but when load the dev I receive problem message. Any help?
     
  2. Senna94

    Senna94 Registered

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    I use 5.5.5 as the format and it works :)
     
  3. cosm1

    cosm1 Registered

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    thank you, I will try ;-)
     
  4. cosm1

    cosm1 Registered

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    it works thanks ;-)
     
  5. Iketani

    Iketani Registered

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    Hi. I have saved the .dds icons in 5.5.5 version and without MIP levels and the small icon in the game shows as following:

    [​IMG]

    The big icon works ok but not the small one. What I need to do, please?
     
  6. michael1

    michael1 Banned

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    i used TGA on the BMWF1 not DDS and it works look in the rfm mas to the bmw f1 2008 se
     
  7. Iketani

    Iketani Registered

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    I have tried saving to "TGA 16 bits (with RLE compression), TGA 24 bits, and to TGA 32 bits. And I have the same problem yet :(
     
  8. Iketani

    Iketani Registered

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    My fail... I was putting bad name to .dds/tga file... But can't I make personal image to the small icon (Main Menu, selected mod)?
     
  9. SkyGT

    SkyGT Registered

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  10. Kristoff Rand

    Kristoff Rand Registered

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    8.8.8.8 ARGB is what I've been using for icon dds files. after posting and having the same issue. I was told that this is a good type to use.
     
  11. Marco Bijl

    Marco Bijl Registered

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    Perhaps a stupid remark, but did you make BOTH of the images? It's a different image then the large one.

    In terms of saving the file, both files need to be saved in the same way. I use the 8.8.8.8 RGB option, as recommended by ISI (not sure where, but I asked it one time ;)).

    [​IMG]

    This is the image for the RDWSR league I am organizing at Racedepartment. The small image, the RDWSRSMICON.dds, is saved in the above mentioned format.
     

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