I understand that Oculus crap is always running but does it impact anything or is it just because we have something running that doesnt need to be ?Guys, does Vive have anything as annoying and invasive as Oculus Home? Is there some app that starts without you needing it and tries to make you buy stuff? Or is it just SteamVR? Also, are there errors in windows event log on every startup coming from Vive? Is there a service constantly running and showing up in task manager even when HMD is not in use?
Those software problems seriously make me wonder about switching.
Which one, this?I don't know if its common knowledge or not but i saw in a SRP YouTube (TY) vid that if we change a line in the Player Controller jsn file for Threading we should get better FPS !
Why is this something that is only some random on YT tells us and not S397 ?
I wish i could find a YT vid were someone could help fix my stutter that only Alt+Tab fixes !
Yeah that's the one , changing false to true apparently. I haven't got my wheel set up atm but will try on the weekend .Which one, this?
"Use thread":false,
"Use thread#":"Use a separate thread to issue FFB commands which may block with some drivers"
Does it work?
Im not sure but with my 1080ti if I Alt +Tab after every mouse click i get a solid 90fps with every setting maxed out AAx4 ,PP Off and SS default Steam number (18xx x 21xx something like this) . During qualifying and practice 90fps but race start drops to 45 until the field spreads .Hi guys,
I need some help with optimizing my settings for VR and it looks like the pics on page 1 of this thread are gone now.
i7-7700k (5Ghz) and 1080GTX
No supersampling
Everything on medium/low (special effects off, shadow blur off)
Aggressive threading off (didn't see a difference)
Using enduracers mode of MidOhio 2.2 and C7R i'm getting a constant hop between 45fps and 90fps. Is this normal performance or should i be expecting a lot more?
Are there any particular settings that consume more resources than others?
Hi guys,
I need some help with optimizing my settings for VR and it looks like the pics on page 1 of this thread are gone now.
i7-7700k (5Ghz) and 1080GTX
No supersampling
Everything on medium/low (special effects off, shadow blur off)
Aggressive threading off (didn't see a difference)
Using enduracers mode of MidOhio 2.2 and C7R i'm getting a constant hop between 45fps and 90fps. Is this normal performance or should i be expecting a lot more?
Are there any particular settings that consume more resources than others?
Yeah that's the one , changing false to true apparently. I haven't got my wheel set up atm but will try on the weekend .
@stonec does a CSWv2 do FFB slowly ?
Its 500hz i think .
Does everyone else using VR get rF2 doing this when using HMD only ?
Almost enough to give an epileptic fit !
It does this constantly on my PC and i have a really annoying issue where i need to Alt Tab to get a smooth game . Maybe this is something to do with that !Never , sometimes it just shows black box or rf2 logo box either way I’m pretty sure the vr is same
I have these settings recorded from that page:Hi guys,
I need some help with optimizing my settings for VR and it looks like the pics on page 1 of this thread are gone now.
"# Set graphic options for VR as recommended in": "",
"# https://forum.studio-397.com/index.php?threads/rfactor2-the-vr-thread-settings-tips.55249/": "",
"edits": {
"Graphic Options": {
"Car Vibration Mult1": 0,
"Car Vibration Mult2": 0,
"Car Vibration Mult1#": "Primary engine vibration multiplier affects position of cameras attached directly to the car",
"Cockpit Vibration Mult1": 0,
"Cockpit Vibration Mult2": 0,
"Cockpit Vibration Mult1#": "Primary aerodynamic vibration multiplier affects eyepoint position (base magnitude is in VEH or cockpit file)",
"Environment Reflections": 1,
"Environment Reflections#": "Off\/Low\/HIgh = live cubic mapping is used (if track and car are setup properly)",
"Exaggerate Yaw": 0,
"Exaggerate Yaw#": "Visually exaggerates the heading angle of the vehicle by rotating the head (which may improve \"feel\")",
"Garage Detail": 0.01,
"Garage Detail#": "LOD multiplier when vehicle is in garage (0.01-1.00)",
"Head Physics": 0,
"Head Physics#": "Fraction of head physics movement applied to cockpit view (position AND rotation)",
"Look Roll Angle": 0,
"Look Roll Angle#": "Angle to lean head (roll) w\/ controller in radians (= degrees \/ 57)",
"Look Up/Down Angle": 0,
"Look Up/Down Angle#": "Angle to look up\/down (pitch) w\/ controller in radians (= degrees \/ 57)",
"Max Headlights": 20,
"Max Headlights#": "Max headlights visible relative to your car.",
"Opponent Detail": 2,
"Opponent Detail#": "0=Low 1=Medium 2=High 3=Full",
"Player Detail": 1,
"Player Detail#": "0=Low 1=Medium 2=High 3=Full"
"# Set graphic options for VR for my GTX 1080 / Ryzen 5 1600": "",
"Graphic Options": {
"Road Reflections": 2,
"Road Reflections#": "Off\/Low\/High = reflected objects are generated for wet road and heat mirage",
"Shadow Blur": 0,
"Shadow Blur#": "0=Off, 1=Fast, 2=Optimal, 3=Quality",
"Shadows": 1,
"Shadows#": "0=Low 1=Medium 2=High 3=Full",
"Soft Particles": 1,
"Soft Particles#": "0=Off, 1=Cheap soft edges, 2=Depth buffered soft edges",
"Special FX": 2,
"Special FX#": "0=Low 1=Medium 2=High 3=Full",
"Texture Detail": 1,
"Texture Detail#": "0=Low 1=Medium 2=High 3=Full",
"Texture Filter": 4,
"Texture Filter#": "Texture Filtering level: 0 = bilinear, 1 = trilinear, 2 = X2 AF, 3 = X4 AF, 4 = X8 AF, 5 = X16 AF",
"Track Detail": 1,
"Track Detail#": "0=Low 1=Medium 2=High 3=Full",
"Rearview_Back_Clip": 0,
"Rearview_Back_Clip#": "Back plane distance for mirror (0.0 = use default for scene)"
Yes most times. (WMR HP)Does everyone else using VR get rF2 doing this when using HMD only ?
Almost enough to give an epileptic fit !
It does this constantly on my PC and i have a really annoying issue where i need to Alt Tab to get a smooth game . Maybe this is something to do with that !
I wonder if @Marcel Offermans could comment on this ?
Not sure in Rift but Fraps will show FPS only on a normal screen.Oh, I was on v1109. Opted out of Beta now...now in 1110. Thanks.
Tested, ok.... but it shows many parameters (CPU, GPU, etc), is there a way to display FPS only?