"Graphic Options": {
"Car Vibration Mult1": 0,
"Car Vibration Mult2": 0,
"Car Vibration Mult1#": "Primary engine vibration multiplier affects position of cameras attached directly to the car",
"Cockpit Vibration Mult1": 0,
"Cockpit Vibration Mult2": 0,
"Cockpit Vibration Mult1#": "Primary aerodynamic vibration multiplier affects eyepoint position (base magnitude is in VEH or cockpit file)",
"Exaggerate Yaw": 0,
"Exaggerate Yaw#": "Visually exaggerates the heading angle of the vehicle by rotating the head (which may improve \"feel\")",
"Head Physics": 0,
"Head Physics#": "Fraction of head physics movement applied to cockpit view (position AND rotation)",
"Look Roll Angle": 0,
"Look Roll Angle#": "Angle to lean head (roll) w\/ controller in radians (= degrees \/ 57)",
"Look Up/Down Angle": 0,
"Look Up/Down Angle#": "Angle to look up\/down (pitch) w\/ controller in radians (= degrees \/ 57)",