Adrianstealth
Registered
Think that base is for their UI
Steam/oculus
Default for in - app is 1.0
Steam/oculus
Default for in - app is 1.0
Think that base is for their UI
Steam/oculus
Default for in - app is 1.0
I just tried rF2 in VR for the first time and I rather liked it.
However, I felt like my FFB was different in VR and it also remained weird-feeling after I went back to normal 2D
Has anybody ever experienced this? Perhaps it's all in my head...
I just tried rF2 in VR for the first time and I rather liked it.
However, I felt like my FFB was different in VR and it also remained weird-feeling after I went back to normal 2D
Has anybody ever experienced this? Perhaps it's all in my head...
This thread is about VR not your constant need for AC Satisfaction![]()
6/6/2017 (2) Build ID : 1868941
- Fixed FFB issue in VR mode
- VR Reset view (CTRL+SPACE) resets also Yaw angle and it works anywhere in the game
So did this beta release relate to this issue, or was it just the no FFB if launching SteamVR first issue?
6/6/2017 (2) Build ID : 1868941
- Fixed FFB issue in VR mode
- VR Reset view (CTRL+SPACE) resets also Yaw angle and it works anywhere in the game
So did this beta release relate to this issue, or was it just the no FFB if launching SteamVR first issue?
SteamVR FFB issue, you shouldn't now need to load that first any more although I haven't checked personally.
Yes, it works now, but somehow with the latest update(s) the FFB feels different (lighter?). I'm using the Brabham on Monaco. I didn't have time to play for a while, not sure how many updates were in between. Does anyone have the same issue?