Rfactor2 The VR thread -settings & tips

Discussion in 'General Discussion' started by Adrianstealth, Apr 30, 2017.

  1. Gaboni

    Gaboni Registered

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    Yes, of course... there are a lot of things more important than this at this moment.

    I was just asking if anybody knows a hidden parameter in DX11.ini file or something like that... :rolleyes:
     
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  2. lagg

    lagg Registered

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    I don't agree with this.
    The lack of DX11 plugins is preventing many people to use the rF2-DX11 version.
    And with VR the HUDs are difficult to use.
    The more people using VR, the more info S397 will have, and S397 can solve the bugs before.
     
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  3. mike.m

    mike.m Registered

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    This is not true, the VR headsets project the image at a specific distance (1.3m for Oculus), our eyes focus on a fixed distance no matter if you look at the dashboard or the scenery.
    Source: https://developer.oculus.com/design/latest/concepts/bp_app_imaging/
     
  4. Gaboni

    Gaboni Registered

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    You are right, but we are not talking about this kind of focus. Maybe "focus" is not the correct word to describe it. I think the correct term is "stereoscopic distance".

    [​IMG]
     
  5. mike.m

    mike.m Registered

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    Well, this was what I replied to:
    It wasn't clear for me what did you refer to in your post about the positioning of the HUD, that's why I did not quote it...
     
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  6. Gonzo

    Gonzo Member

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    Really? I mean the current gui is like 90s... A modern ui would make it feel coming from a different planet. New technics will allow endless additional features, etc.
     
  7. The Iron Wolf

    The Iron Wolf Member

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    Sure, this is correct, hopefully rF2 evolves and be competitive with other online racing titles. But if I have a choice - improve flags, AI or new UI, I would pick first. But, hopefully we'll get both and everyone's happy :)
     
  8. TonyRickard

    TonyRickard Registered

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    I dislike huds in VR, a real immersion killer. I prefer the displays to be integrated into the dash. Works great on say the Flat 6 mod which shows the laps and position on the wheel display. I little trickier with historic cars but I would still prefer a bolt on display option attached to the car than some floating box in space!
     
    Last edited: May 18, 2017
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  9. The Iron Wolf

    The Iron Wolf Member

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    Same here, I pretty much never use HUDs, only to pit. Another thing to keep in mind that many racing series prohibit telemetry while in race. But people are different, and we all have different preferences, so I hope UI will get improved for you guys who are longing for it :)
     
  10. Adrianstealth

    Adrianstealth Registered

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    In iracing I use to reduce the size of info box & position then inside the car low down so I had to look down to see, that's the best imo

    So sizeable & moveable is the best option for vr user preference
    ( otherwise lots of moaning & conflicting opinions etc)
     
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  11. Adrianstealth

    Adrianstealth Registered

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    nearly 12000 thread views & 300 posts = VR in rfactor 2 is certainly alive & kicking !

    & what a totally brilliant experience it is
     
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  12. Kokomo

    Kokomo Registered

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    Lack of plugins and the current UI are actually preventing me from joining a league as I don't want to race "blind". The performance has increased a lot since first release though, hope it continues
     
  13. Narrowbackwing

    Narrowbackwing Registered

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    Definitely agree , there something special about this game , and with all the latest updates it improving nicely .
     
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  14. MerlinC2000

    MerlinC2000 Registered

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    No Replay shown in game as soon as I switch to VR. In case I do leave VR off in the video settings I'm able to watch replay and/or other drivers when I'm in the garage. Any advice is very much appreciated.
     
  15. Adrianstealth

    Adrianstealth Registered

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    No replay in vr mode at moment
    Think we have to wait for the new UI which will , next month I heard (June)
     
  16. MerlinC2000

    MerlinC2000 Registered

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    Thanks for the information - thus I can stop searching for configuration failures on my side. Hopefully replays going to be added soon.
     
  17. domeno

    domeno Registered

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    Hi just got my oculus rift can someone point me to a setup guide to get rfactor 2 working on it please.:)
     
  18. Narrowbackwing

    Narrowbackwing Registered

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  19. Adrianstealth

    Adrianstealth Registered

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    cheers domeno & narrowbacking -I've just added 397's first start in the 1st post
     
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  20. whip

    whip Registered

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    the opening post is very misleading to new ppl to vr, these are YOUR personal preferred settings, there is no need whatsoever to tell ppl to go into the nvidia control panel and start changing settings,

    vr works fine with default nvidia settings and ive never had to change anything in the CP,

    playing in vr should be no different from playing on a monitor in regards to settings, all the opening post does is overload ppl with unnecessary information and give the impression vr is more work than it really is
     
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