Rfactor2 The VR thread -settings & tips

I lost approximately 4-5% performance going through steam, same "pixel per display overide" (oculus debug tool) as before.
I found a solution to find the same performances and even a little more :

Activate the Auto Detail FPS, put it at 80 (for 80 hz) and no less is important.

Indeed it is a real compromise, but I can accept that the vehicles disappear and the objects of the vehicles disappear, because the experience is SMOOTH and it is largely the most important.
The worst combo on the Nurburgring Combined is the Senna, before by going through opencomposite I had a minimum FPS of 70, going through steam with the same parameters I had 67-68 FPS minimum, now always going through steam but with Auto Detail FPS enabled at 80, my minimum FPS is 72-73, which is actually much better.
All the other combos work much better, the Senna is not optimized at all.
 
Broken for me

upload_2020-11-20_18-14-24.png
 
Updated, verified and nothing worked. Still on old UI (better one I think). Deleted opencomposite and tried without it - used steamvr instead and checked that resolution settings in steamvr are on 100% for my CV1. Worked but felt not smooth - hard to describe, kind of laggy. Put back opencomposite from above post and unbelievable how big the difference feels - back to normal feeling and running fine again. But I am afraid now because I ordered a HPReverb2 and will have to use SteamVR then and after todays experiences I think I will be damned.
 
Updated, verified and nothing worked. Still on old UI (better one I think). Deleted opencomposite and tried without it - used steamvr instead and checked that resolution settings in steamvr are on 100% for my CV1. Worked but felt not smooth - hard to describe, kind of laggy. Put back opencomposite from above post and unbelievable how big the difference feels - back to normal feeling and running fine again. But I am afraid now because I ordered a HPReverb2 and will have to use SteamVR then and after todays experiences I think I will be damned.

When using open composite do you just use the 64bit DLL file in the RF2 folder or do you do a full installation of open composite?

I've just tried the replace DLL file option.

Also, which file do you change in the RF2 directory? I ask because the DLL filename is actually located in 2 places within RF2. The root folder and another sub-folder.
 
  • Added new VR flat desktop mirror. Please note this is only available in the new UI on the public_beta branch.
Okay how/where can I enable this? I am in new UI (which admittedly haven't used a lot yet), but it is not intuitive enought to find for this dummy.
 
When using open composite do you just use the 64bit DLL file in the RF2 folder or do you do a full installation of open composite?

I've just tried the replace DLL file option.

Also, which file do you change in the RF2 directory? I ask because the DLL filename is actually located in 2 places within RF2. The root folder and another sub-folder.
change the resolution to a lower resolution and it will work
 
Does it work for you after the latest update?
Are you using the new UI ?

BTW.. excellent well-written guide.
Yes, but using the new iu it did not use the open composite libraries... But could be my fault given that i didn't reinstall open composite after installing the new ui.
Give it a try and send me your feedback or tweak's
 
Yes, but using the new iu it did not use the open composite libraries... But could be my fault given that i didn't reinstall open composite after installing the new ui.
Give it a try and send me your feedback or tweak's
Hello Fernando , the main point I have been trying to make is that opencomposite ( or whatever is called ) does not work anymore with the new UI. It still works with the old UI which means that in a month once the old UI is superseeded we are doomed as SteamVR is terrible
 
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