Discussion in 'General Discussion' started by Adrianstealth, Apr 30, 2017.
There are two keys to assign.
I think it's called "World scale VR" or something like that.
Take a look at the Roadmap of june.
You can start Logging to a file and look into after gaming.
Two basic questions:
1-How can I see the FPS on the Headset, like MSI Afterburner (is there any settings on it or in another app?)
2-HMD+Mirror affects fps compared to HMD Only?
1. Get the app "fpsVR" on Steam.
2. No effect that I can perceive.
Hope this helps
1- CTRL+F in game
2- For Oculus Rift CV1 I saw absolutely no effect on FPS with these two settings.
Anyone know how to stop getting double screens?
With my Rift S, I now have the problem that upon launch I get the Oculus navigation screens and Rfactor2 screen in the background. I assume this is due to both Oculus and SteamVR opening at the same time.
I've tried running Oculus as administrator, but this doesn't help. I've tried using OpenOVR, and although this gets rid of the double screen, it won't launch the track when I go to race. I just get the hour glass.
Anyone have any idea how I solve this please. I didn't have this problem with my previous CV1.
CTRL + F doesn't show on headset. Only in monitor. And I would like to see it small, like Afterburner. fpsVR should work.
What HMD do you have? It worked last time I tried it (unless a recent build broke it, will check later)
Worked for me today on the current build & CV1
I was wrong, it works. Thank you!
New to the game. Is there any kind of UI for VR? There was in the demo, but I don't see anything in the full game.
The UI in the demo is exactly the same as the UI in the full game.
If you are looking for a HUD there are a few good VR focused ones in the Workshop.
Not by the default...and I can't find the settings in game, anywhere.
@PUGS Guessing you might mean the HUD rather than the UI. In the main Settings menu you should find an on screen display section, or similar. Not at my pc right now.
Yeah think he's getting confused!
In Rfactor2 VR I can`t see the rear tires and no windows in the cars.. is there a setting for that I have missed?
Occulus rift here
That's the way it is. Presumably a "pre-VR" coding decision that there's no point drawing those bits as you can't see them when all you have is "Look left / Look right" buttons.
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