rFactor2 Test Build 107 Released

Discussion in 'General Discussion' started by 88mphTim, Aug 30, 2012.

  1. MaXyM

    MaXyM Registered

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    Once of the first builds introduced automatic shaders recompilation triggered by resolution change. maybe it is valid for or properties like hdr.
    However any update process should clear shaders cache automatically to avoid issues. It is easier to achieve than directing customers to do this on their own.
     
  2. tjc

    tjc Member

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    Excellent... many thanks for the replies guys. :)
     
  3. tjc

    tjc Member

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    Yeh it would be handy if this was done automatically but it`s good to know that at least it can be done, for now, manually. :)
     
  4. jtbo

    jtbo Registered

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    Hmm, but I wonder how it would work with custom shaders then?
     
  5. poket roket

    poket roket Registered

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    Thanks for the update. Once again no problems.
     
  6. MaXyM

    MaXyM Registered

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    In the same way.
    I suppose there is only one shader cache (for all shaders including custom ones). Cleaning the cache will force game to recompile all shaders when loading the first track.

    To be clear: we are talking about cache, not source files. Updates should not remove custom shaders But updater may do that to simplify some processes especialy on beta stage. Then installing such shaders again may be needed.
     
    Last edited by a moderator: Aug 31, 2012
  7. 88mphTim

    88mphTim I'm new here Staff Member

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    Just speculating, but that might be why you guys don't want the shaders to be updated in updates, we would overwrite any custom filters currently...
     
  8. hammad800

    hammad800 Registered

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    Problem with the new build for me is that I can't view ANY of the previous replays.
    It simply crashes to desktop when it's done loading the replay.
    Also when spectating the other cars in an online race, the tyres don't turn when it's going round a corner and the steering wheel is static when viewing in cockpit view.
     
  9. tjc

    tjc Member

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    If by "previous" replays you mean replays from b101 (or earlier builds) then I don`t think that works...

    B101 replays cannot be viewed in b107 afaik.

    (Please correct me if I`m wrong on that Tim...)
     
  10. hammad800

    hammad800 Registered

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    Well if that is the case then that kinda sucks :(
    And what about the steering wheel being static in cockpit view when viewing other players online? It used to move in the previous build.
     
  11. fireguard1

    fireguard1 Registered

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    If I select either of these 2;
    [​IMG]
    [​IMG]

    I get this when I accept;
    [​IMG]
     
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  12. fireguard1

    fireguard1 Registered

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    If I select;
    [​IMG]

    I get;
    [​IMG]

    Then these 2;
    [​IMG]
    [​IMG]

    Give me;
    [​IMG]

    Mills is the only track I have this issue with, I hope the screenshots provided help.
     
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  13. tjc

    tjc Member

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    Pass... :)
     
  14. RCRacing

    RCRacing Registered

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  15. 88mphTim

    88mphTim I'm new here Staff Member

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    They did, thanks. Can anybody else confirm they have this? If not, it might be worthwhile for you, fireguard1, to uninstall and reinstall the mods you have.
     
  16. hammad800

    hammad800 Registered

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    Why no reply to my query regarding replays and steering wheel being static? :(
     
  17. TJones

    TJones Registered

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    Same here!
     
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  18. 88mphTim

    88mphTim I'm new here Staff Member

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    All I'd suggest on that without the info is fo ryou to try uninstalling and reinstalling those mods, I didn't answer because I don't have any info on it (didn't see anybody report anything like it, and I don't know if the devs intended it to be that way at the moment, either).
     
  19. 88mphTim

    88mphTim I'm new here Staff Member

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    Ok, nice to have a confirmation, thanks. Did either of you freshly install, or update? And if you have refreshed your mods, did that affect it?
     
  20. hammad800

    hammad800 Registered

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    Okay. I'll ask around to see if anyone else has the same issues.
     

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