rfactor2 status quo / roadmap 2016

Discussion in 'General Discussion' started by Flaux, Feb 6, 2016.

  1. 88mphTim

    88mphTim racesimcentral.net

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    There is an interview for RaceDepartment in the works, but we're really just going to keep developing our software and releasing content. That's what we do.
     
  2. 88mphTim

    88mphTim racesimcentral.net

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    No, and never has been true during rF2 development. Pretty rare for the Pro guys to need anything (other than help).
     
  3. Flaux

    Flaux Registered

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    Thank you tuttle, thank you Tim. I just thought it would be nice to get at least a lil snippet for the forum community. That is why I didn't ask Tim directly. Wasn't too smart was it?

    Anyway I just like the fact that you guys are around and keep answering our questions. Keep it up and again thank you for the info Tim.

    Looking forward.
     
  4. DurgeDriven

    DurgeDriven Banned

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    If you want to stick in the DX9 dark ages for next 10 years ( as someone suggested ) be my guest.

    Tell me ? what " really fundamental bits" do pCars and AC miss ?

    Wouldn't be physics tyres chassis by any chance ?

    I never said rF3 in 2016 more like 2018. ( aka 3 years after release )


    The thing is dragging it's sorry behind is not ISI ..................it is the
    modders and a largely recalcitrant community that unfairly bashed
    rFactor2 from Day dot and turned modding groups away from it.
     
  5. Jamie Shorting

    Jamie Shorting Registered

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    yep.
     
  6. DurgeDriven

    DurgeDriven Banned

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    My hope would be they work on gmotor2 mods for licence to a new GTL type sim.

    http://www.virtualr.net/gt-legends-sequel-works

    gmotor all the way please ! lol
     
    Last edited by a moderator: Feb 11, 2016
  7. Ho3n3r

    Ho3n3r Registered

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    Come on! We all know it's this - horse racing simulator:
     

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