Since I upgraded my wheel from an old Momo to a T300, the full RF2 experience has been opened up to me and it's just an absolute joy. I've made myself a mini career and going through all the cars I didn't drive much before, and cruising around in the Corvette C6 coupe last night just had me grinning from ear to ear. I was just in practice mode thinking I was going to try find my best time, but after driving a bit, I didn't care about times, just driving that thing felt so damn awesome, experimenting with some drifting, I just felt like 'yeh this is what a real car feels like'. So why did I then feel sad? Because although RF2 AI are incredibly good and I think the best AI of any sim, they're still AI and there is not the satisfaction of winning, that multiplayer gives you. Yes I know there are RF2 leagues (of which I'm part of one), but that's only 1 or 2 races a week. So my sadness was wishing that RF2 physics were used in IRacing for the full A+ multiplayer and A+ handling experience and then realising how far away we are to something like that (if ever). I can't even begin to imagine how popular a corvette C6 series with RF2 handling in IRacing would be, people would be just blown away. The praise on the IR forums would be just out of this world and I'm sure there would be many new people flocking to try it. Oh well, I'll just have my fun with RF2 AI in between my Iracing races.