New Year's Eve update... Code update complete, the heavy lifting is done. The last two items added brought back functionality done away with when the switch to node based materials was made. That code was found, put back in and modified from the old material system to the node based system. I've posted the current scripts to the Discord group for testing. I'm working on the .blend update code while waiting for their feedback. So, looking forward...finish the .blend update code and implement changes from any feedback. Send that out to the group for testing and finish the release notes. Make any last minute changes needed and send that out for testing. Then release after no more changes needed. Release will be announced via a new thread. FYI, current development is on Blender 3.3.1.