rFactor2 Build 240 Released

Discussion in 'General Discussion' started by 88mphTim, Jun 27, 2013.

  1. datanode

    datanode Registered

    Joined:
    Oct 23, 2012
    Messages:
    457
    Likes Received:
    0
    I think I had this specifically for that version upgrade, it is a known problem.

    Try downloading the update from the website. From 218 it works in the launcher for updates again.

    If you can backup your user data stuff properly and know that route well. Then try the 240 lite install method :)
     
  2. 1959nikos

    1959nikos Registered

    Joined:
    Mar 26, 2012
    Messages:
    3,915
    Likes Received:
    83
    It is timefor you to make a fresh install I think. Many things have changed till 198.

    Go there
    http://rfactor.net/web/rf2/rf2dl/
    and d/l Lite Installer.
    Then d/l all content and install.

    You should save any third party content you might have, but you should throw away previous ISI stuff and download the current ones.
     
  3. HuntTheShunt

    HuntTheShunt Registered

    Joined:
    Oct 6, 2010
    Messages:
    90
    Likes Received:
    0
    Thanks datanode / 1959nikos

    Understood! Backing up and starting from scratch now :)
     
  4. datanode

    datanode Registered

    Joined:
    Oct 23, 2012
    Messages:
    457
    Likes Received:
    0
    I just did the same a couple of nights ago, the game feels much better now??? :) oh well happy with that!

    Got to turn in some better lap times now :)
     
  5. whitmore

    whitmore Registered

    Joined:
    Feb 26, 2012
    Messages:
    552
    Likes Received:
    142
    Answer to my icon placement was in changing from the arcade HUD to the RF2 4 Motec HUD that accompanies the fazeboz map plugin.

    Flag and pit icons all appear at windscreen height now.
     
  6. Radar

    Radar Registered

    Joined:
    Oct 20, 2010
    Messages:
    687
    Likes Received:
    60
    mmm Thread not Sticky.. I'm guessing an update is imminent
     
  7. o0thx11380o

    o0thx11380o Registered

    Joined:
    Jun 28, 2013
    Messages:
    454
    Likes Received:
    2
    I immediately thought the same thing. This is exciting.
     
  8. Nimugp

    Nimugp Registered

    Joined:
    May 27, 2011
    Messages:
    878
    Likes Received:
    140
    OR ..... maybe some time ago Tim told that he would keep this kind of topics stickied for about a month or so, before unsticking. (just like with content releases/updates). However, it looks like Jeremy want to release one of the next builds, as soon as it is good enough, so you can be right after all :p


    (update: Links to were Tim suggested so: here and here, just to confirm that this doesn't necesarily mean anything)
     
    Last edited by a moderator: Aug 23, 2013
  9. Bart S

    Bart S Member

    Joined:
    Oct 5, 2010
    Messages:
    851
    Likes Received:
    104
    Well I guess it comes time to say goodbye to build 240, I must say this build was a really good one infact I cant think off the top of my head I had a problem with if anything, no it just felt goood. If I had to mention something than dropping out shadows and the near by shadow renderer thing you see on the walls and road they really need fixing soon.
    Again something else hows my triple screen support coming along in multiview and fps? I wont even bother going back there till I know its sorted, I will stay 3D instead thats too cool but better if i could have both.

    Really looking forward to build xxx, see you all online tomorrow nite.
     
  10. Guimengo

    Guimengo Guest

    Will spinning out at 10-20km/h from stationary position (especially on grass) be resolved in a future build?
     
  11. o0thx11380o

    o0thx11380o Registered

    Joined:
    Jun 28, 2013
    Messages:
    454
    Likes Received:
    2
    One other thing I just remembered too... Tires still get white hot and melt when spinning out in the dirt or grass just as much as when doing it on the road. I hope at some point this will be corrected.
     
  12. Bart S

    Bart S Member

    Joined:
    Oct 5, 2010
    Messages:
    851
    Likes Received:
    104
    I forgot to mention that too
     
  13. Johan Östman

    Johan Östman Registered

    Joined:
    Jan 11, 2012
    Messages:
    55
    Likes Received:
    0
    Tim....Dare I ask if there is something to download today ?
     
  14. hexagramme

    hexagramme Registered

    Joined:
    May 25, 2013
    Messages:
    4,245
    Likes Received:
    194
    A bit interesting that this has been unsticky'd.. maybe something exciting is coming our way..?
     
  15. Cangrejo

    Cangrejo Registered

    Joined:
    Dec 24, 2010
    Messages:
    411
    Likes Received:
    166
  16. Bart S

    Bart S Member

    Joined:
    Oct 5, 2010
    Messages:
    851
    Likes Received:
    104
    ha ha I'm the same, might as well work on the sim rig.
     
  17. delapecs

    delapecs Registered

    Joined:
    Feb 14, 2012
    Messages:
    237
    Likes Received:
    76
    [​IMG]

    ;-)
     
    Last edited by a moderator: Aug 23, 2013
  18. baked bean

    baked bean Registered

    Joined:
    Jan 17, 2012
    Messages:
    1,306
    Likes Received:
    56
    "Ya kno what i mean Arry" Legend right there.
     
  19. GaetanL

    GaetanL Registered

    Joined:
    Mar 14, 2012
    Messages:
    353
    Likes Received:
    138
    This night, this night, this night ...

    [​IMG]
     
  20. tjc

    tjc Registered

    Joined:
    Jun 4, 2012
    Messages:
    5,884
    Likes Received:
    404
    lol...

    Just how I (and all of us no doubt) feel...

    :D

    The other gif`s sum it up quite nicely too btw...
     

Share This Page