Rfactor 2 / Steam / pay for MP ?

Andre 1

Registered
I'm a long time player rFactor 1, always lot of fun with my own server and with decent guys, even created my own track with BTB etc etc, maybe some of you remember Sheep Valley?
Basicly not important but now I've a serious question:
Is it really so that we now have to pay for racing online (MP) ?

At this very moment I'm testing the demo (silverstone)

I mean: rFactor is imo still the best racing sim ever but why paying to be able to race online (MP Online services) ?

Does this means that we really have to pay for racing online?

I really hope I don't understand this correct and still can create my own server as before (rFactor 1)
without extra payments.

Plz inform me .

tia
André
 
That's just ISI business model so they won't sell stuff via DLC.
It costs $40 to have the offline version, if you buy this one and you want to drive online you have to pay $10(?) per year to drive online.
Or you can buy the lifetime version for $80 and you'll never have to pay again.
Just to compare: Assetto Corsa with Dream Pack 1+2+3 is already close to rF2 price. At least here in Brazil and then AC will become more expensive in future Dream Packs.
 
I really hope I don't understand this correct and still can create my own server as before (rFactor 1)
without extra payments.

Plz inform me .

tia
André

You can run a dedi server without any extra payments. The only thing that is behind paywall is user sign-in to multiplayer matchmaker.
 
You can run a dedi server without any extra payments. The only thing that is behind paywall is user sign-in to multiplayer matchmaker.
Thank you sir. Hmm, So no pay means my server will not show up in matchmaker. In rFactor 1 we didnt have to pay for this. So now I can create dedi but have to share my IP?
I don't think I like this very much. These days all is becoming to commercial ****. You pay for a game (logical) you pay for your ISP and now you have also to pay for to get into the matchmaker?
The concept is not new, I saw it also at Iracing and even at LFS, O well let them get very rich, drink the champaigne and smoke a good sigar, however I will not buy for this ****!

Tnx Stonec
 
That's just ISI business model so they won't sell stuff via DLC.
It costs $40 to have the offline version, if you buy this one and you want to drive online you have to pay $10(?) per year to drive online.
Or you can buy the lifetime version for $80 and you'll never have to pay again.
Just to compare: Assetto Corsa with Dream Pack 1+2+3 is already close to rF2 price. At least here in Brazil and then AC will become more expensive in future Dream Packs.

+1

Oh man many people here well most said rF2 was too dear .........I tried to say this years ago that DLC would negate this and got smacked down. :rolleyes: lol

For me in Australia:

$34.99
$84.99
$11.99

That makes offline 59% cheaper.


ProjectCars and AC are dearer with no DLC and just as dear for online with all DLC

ProjectCars is already dearer ! AC will be don't you worry about that !

Maybe having 95 cars to drive is value for heaps of people, but myself I rarely drive more then a handful of cars.

If you can split quality time between 95 cars let alone circuit combos you must not have a life. lol :)



BTW: Stock Car Extreme is on special for $22.49 .....that's cheaper then a few DLC.
 
Thank you sir. Hmm, So no pay means my server will not show up in matchmaker. In rFactor 1 we didnt have to pay for this. So now I can create dedi but have to share my IP?
I don't think I like this very much. These days all is becoming to commercial ****. You pay for a game (logical) you pay for your ISP and now you have also to pay for to get into the matchmaker?
The concept is not new, I saw it also at Iracing and even at LFS, O well let them get very rich, drink the champaigne and smoke a good sigar, however I will not buy for this ****!

Tnx Stonec

This is not correct. If you buy the standard version (not online) you can create a server but you will not gain access in it.

If you buy the standard version + 1 year of subscription, you can create and access the server but will have to pay $ 12 a year to renew the subscription.

If you buy the version with Lifetime subscription may create the server, access it and you'll never have to pay anything.

With either license the content to be launched in the future (DLC) will be available for free.

My recommendation, buy the version for life. :)
 
Look at it this way , pay for the Liftetime and get just that , all features ,as much MP as you like free official content always. OR if your tight on money you can by offline version with the option to pay for a years online at a time. considering how long rf was around for the lifetime makes perfect sense to me.
 
+100 BWANA , the real price of RF2, is life license only. With what we have now, it is already a very good deal. I just think that DCS world charge around 40$ for EACH SINGLE AIRCRAFT that you want to fly.
 
Does lifeline subscription extends to all future versions of rFactor or only rFactor2?
Hope one day to see better looking rFactor3.
 
I never understood this price point conversation about regular 'buy to play' sims.
For starters, usually you do not pay the full game price for the 1.0, and after that if there is DLC or some sort of micro transaction system, it falls under the dollar store category.
In exchange you get a game, service for x years to upkeep that game, and on occation free servers running the game content if MP is your thing.
For me personally, I get 20 times more my moneys worth than from any other single player title (except similar business model FPS and MMO's).
Considering what does it cost to play an average P2P (or even F2P with a cashshop items to make you competitive) MMO, sim racing software wise is a cheap hobby. The most expensive part is and always will be the the gaming platform and paraphernalia.

iRacing being the closest it gets to MMO type format with their purchasable content, multiplayer server system, is the only one in this genre that I would start re-thinking before investing when talking about the price of ti all. They could quite easily get the same revenue with volume, instead of the current pricing, but seems like they are perfectly happy with the way the things are atm. so that is just a speculative/hopeful thinking. I would use iRacing more, if the price would be right, but that is nowhere near a comparison between rF2/AC/pCars/SCE/RRRE etc... pricing. It comes down to, what do I get out of iRacing even if all of it's content would be free, vs. what do I get out of all the forementioned games, with the same price. I wouldn't have time for it all anyways.

40-80 $ for a sim that has potential to keep you entertained for hundreds if not thousands of hours, is practically free.
 
Thank you sir. Hmm, So no pay means my server will not show up in matchmaker. In rFactor 1 we didnt have to pay for this. So now I can create dedi but have to share my IP?
I don't think I like this very much. These days all is becoming to commercial ****. You pay for a game (logical) you pay for your ISP and now you have also to pay for to get into the matchmaker?
The concept is not new, I saw it also at Iracing and even at LFS, O well let them get very rich, drink the champaigne and smoke a good sigar, however I will not buy for this ****!

Tnx Stonec
Seems like you gave it some real consideration... lol
 
I don't normally wade in on this type of thing. However, rFactor 2 is easily the best value for money by far. Buy the life time and pay nothing else ever.

I have race room and all the content so far, that's cost a lot more than rf2. AC we are now on the third dream pack, paying out something every 4 to 6 months. PCARs, theres a new pack every couple of months. This starts to leave you feeling a bit short changed every time they release something new.

Back to rf2 - look for example what's been released in time for Christmas (for free) Flat 6 mod, Group C, V8 Supercars, updated ISI content and a track. You just can't beat that for value.

Sent from my Nexus 6 using Tapatalk
 
Just my opinion but what I think annoys people is the fact that you have to pay to connect to servers that are not hosted by ISI, not paid for by ISI and not associated with ISI. It's completely different than it has been before and cannot be compared to a service like iracing where you are paying to use servers provided by them

I do think the price of rfactor is good, like a lot of sims they have a long life and amortised over the time you use them they cost nothing. I think less people would complain if the cost was higher and incorporated MP in it rather than seemingly pay per year or on top for a service not provided by ISI which gives the impression of clipping the ticket because you can.
 
Just my opinion but what I think annoys people is the fact that you have to pay to connect to servers that are not hosted by ISI, not paid for by ISI and not associated with ISI. It's completely different than it has been before and cannot be compared to a service like iracing where you are paying to use servers provided by them

I do think the price of rfactor is good, like a lot of sims they have a long life and amortised over the time you use them they cost nothing. I think less people would complain if the cost was higher and incorporated MP in it rather than seemingly pay per year or on top for a service not provided by ISI which gives the impression of clipping the ticket because you can.


The only people complained about the cost tried to use it as Con in the "new gen sim wars"

One stage you could buy PCars and AC for price of rF2, then what ? .........spend 1/2 as much time in each car combo, or do you buy them to look at.

Cost is irrelevant.

If you spend 5 years and $1000 on iRacing what odds ? The cost of a Starbucks a week ?


But the "regular price" is $100 a year vs $12 for rF2

How can you seriously even compare them. ?


For an extra $88 a year ISI could give me/us full Live Racers, Team-speak , events, competitions, etc ....which would be a great idea.


I suggested as much 4 years ago
 
Just my opinion but what I think annoys people is the fact that you have to pay to connect to servers that are not hosted by ISI, not paid for by ISI and not associated with ISI. It's completely different than it has been before and cannot be compared to a service like iracing where you are paying to use servers provided by them

I do think the price of rfactor is good, like a lot of sims they have a long life and amortised over the time you use them they cost nothing. I think less people would complain if the cost was higher and incorporated MP in it rather than seemingly pay per year or on top for a service not provided by ISI which gives the impression of clipping the ticket because you can.

There has been discussion on that aspect a few times over the years in this forum and outside, and your view is not exclusive to yourself. The way the pricing scheme works is also perhaps to cover future licenses, offering a high initial cost but in a one-time payment format, forgoing separate, paid DLC.

There are benefits and downsides to that approach. On one side you can feel you're buying on "good faith," of continued support and content development you will enjoy. On the other side, everyone who owns the game has access to the same content.
 
The only people complained about the cost tried to use it as Con in the "new gen sim wars"

One stage you could buy PCars and AC for price of rF2, then what ? .........spend 1/2 as much time in each car combo, or do you buy them to look at.

Cost is irrelevant.

If you spend 5 years and $1000 on iRacing what odds ? The cost of a Starbucks a week ?


But the "regular price" is $100 a year vs $12 for rF2

How can you seriously even compare them. ?


For an extra $88 a year ISI could give me/us full Live Racers, Team-speak , events, competitions, etc ....which would be a great idea.


I suggested as much 4 years ago

I dont compare them, I am pointing out the reason why I think that some people are asking why you pay for MP when it doesnt look like you get anything for that investment.

Thats why I think there would have been less confusion if the cost was higher and you didnt pay extra for MP. The cost for RF2 is not large IMO but there is no doubt the extra $$ for MP causes confusion for some. Often, explaining is losing and I think it's hard to explain why you pay for something and dont get anything obvious in return. Thats what it is looking like to those guys.
 
It would be interesting to see the sales figures since the steam launch. I wonder if the subscription option is getting any attention as the Lifetime is really the best way to go.

I have the feeling that the steam subscription is offered simply to support the users that previously decided (before steam) to go that route.
 
I always thought the cost of rF2 was $88 and if you wanted a cheaper rfactor fix you could opt for the cheaper non MP version or if you then decided you wanted to give MP a go ,buy a years worth of MP. It depends how you look at it , for me a complete rF2 was just that and it cost me 88 . the multiplayer servers I race on don't cost me any more (NON isi) . I can donate (and I do yearly ) but its not compulsory and I get a hell of a lot more than just the server use for my donation the most valuable being friendship in our group amongst other things.
 
I think less people would complain if the cost was higher and incorporated MP in it rather than seemingly pay per year or on top for a service not provided by ISI which gives the impression of clipping the ticket because you can.
That would be the lifetime option available to those people.
 
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