Well, i have the "administrator" tag, but i am speaking here having not any idea about the purchase system of rF2. I think i can voice the vast majority of the italian community saying that a monthy fee could be a not appreciated system. Furthermore, here i hope my english is good enough to be clear, i see some issues, related to a payment based on monthly, or trimonthly, or annual fees. I mean, we have a record in sim racing: iRacing, but iRacing offers a service which makes sense for a payment based on the time you use it. I dont know any other game having a payment system a la iRacing, without a service related to the game. So, we can have two ways, thinking to fees: fees based on a service, or fees based not on a service. I cant know the pros and the versus of a fee system not associated to a service, only i can see a very slow starting up of rF2 sells, with a fee system. But, a fee system associated a to a service like iRacing, makes me see a big versus. The service has to be related to third parts addons becouse it works at his best, and here i think can raise a lot of problems. Problems between ISI and modders, problems between ISI and the real brands, problems between the modders and the real brands. Clear, these problems becouse a service associated to 3rd parts addons, makes these addons be part of a commercial venture. On the other side, if a service a la iRacing puts out the addons, the result will be a community separated ... people buying the service and people not buying the service. So, wishes of the community apart, i see very risky rF2 based on a service payment system. But, I (and i guees the whole italian community) have nothing against the payment for ISI addons or the payment for game updates.