First off Build 118 for me personally has been a really good update with some great optimization across the board and IMO all the cars feel very very different this build for the better. I feel like i have 2 new cars for the sim with the Nissans. I moaned a few weeks back to Tim about the sim being overly open wheeler focussed. This was largely down to the both the Nissans previously not convincing me really to enjoy them. This build both feel really great and as said it feels like i have new content. That aside though the car models right now are lacking somewhat. ISI tracks have been generally good IMO, Brianza looks great, Monaco i don't think looks great. Spa looks good trees aside. But the car models let this sim down right now. The BT20 is better but in comparison to the recently released shots of iRacings Lotus 49, it's just not there. Look at the 49 model below, it looks bloody fantastic and quite detailed. Not sure i have seen a model that good yet from iRacing. Something says to me that they realise they have to step their game up and look at the results. I hope we get models that look as detailed as that. The BT20 while the best model for rF2 is just not even upto the levels of iRacings. I don't want pCARS levels as frankly their game car models aside i don't think visually is anything really. But a good car model can make a difference. Maybe someone can comment with regards to how better shaders/reflections would help with improving the current car models. I mean just installing one of the community skins for the GTR makes a substantial difference to the GTR model. We need much much higher res textures aswell for all the cars. The EVE F1 is not to bad in cockpit with textures to be fair but the Nissans, Clio etc look so low res in the cockpit. Maybe this would be better as a seperate thread but really i think it's time to step the game up visually now with the models. Btw i really like rF2's lighting during the day, feels really convincing to me, dusk and dawn however feel so flat and just look odd, cool shadows aside. The lighting in general is getting better and better as said more so for during the day, which is beginning to match iRacings IMO, and at times looks better. iRacings lighting is better for my taste than the overhyped pCARS graphic engine. I don't think pCARS looks realistic, I think rF2 has better day lighting for a start. But the morning and late afternoon lighting looks really odd IMO in rF2. Sometimes if you get the right momment the lighting looks more suited to something you would see in the desert for instance with sunrise, with it's bright red lighting, can be seen in the video below, 1st sector of the lap, all the armco is lit up basically red. The horizon though with the deep blue/yellowish hue, looks really convincing.