[REPLACED] rFactor 2 Build 342 Released

Discussion in 'General Discussion' started by 88mphTim, Oct 24, 2013.

  1. 88mphTim

    88mphTim Staff Member

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    Info: This new build should see a major step update to visuals in rFactor 2. You may want to take a good look at your settings, as in some cases you might be able to use a lower setting for the look you are used to now, while those of you with super-systems can enjoy visuals not seen before.

    We have worked a way around the bug with USB in Microsoft Windows 8. Loss of controllers issues should be gone. Let us know.

    Only major known issue is that for night time racing, you may need to disable HDR to give you visibility. We simply had to get the wheel fixes out (which stopped users from running the sim entirely due to the bug in Windows 8).

    Download: http://rfactor.net/web/rf2/rf2dl/
    Auto update will be up ASAP (Jeremy is heading home and will do it there after upload completes)

    Release notes
    Known issues
     
  2. Nimugp

    Nimugp Registered

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    What a brilliant timing to come online :D to bad I can't play now, and have to wait for tommorrow. Really excited about it though :D
     
  3. cstibikeee

    cstibikeee Registered

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  4. Jerry Luis

    Jerry Luis Banned

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    testing auto-update...
     
  5. gabriel666

    gabriel666 Registered

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    Yeah!!!! thanks ISI!!!
     
  6. Jerry Luis

    Jerry Luis Banned

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    Hey Tim, do you mind to explain in other words what this means?

    "Now allowing user vehicle data (like FFB multiplier) to be stored separately from mods. To enable, set the PLR file option "User Vehicle Data" to 1. The current default is 0, which is the original behavior."
     
  7. 88mphTim

    88mphTim Staff Member

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    We've taken certain things that don't need to be validated to prevent cheating (such as AI skins and talent, etc) out of the rfcmp files. So you can share carsets and set ffb for things without having to repackage a mod.
     
  8. Timpie Claessens

    Timpie Claessens Registered

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    I thought this was changed like half a year ago to a proper build up instead of an artificial one?
     
  9. Jerry Luis

    Jerry Luis Banned

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    Thanks a lot, don´t seem something that an ordinary user as me need to worry.
     
  10. Hedlund_90

    Hedlund_90 Registered

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    Woho, I'm downloading. I've been looking forward to this build. Some great improvements :D
     
  11. Miro

    Miro Registered

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    rF2 launcher 0.685 says build 300 is up to date.

    I have a second rF2 build 339 install. Something to do with that or is the auto update thingy not updated yet?
     
  12. 88mphTim

    88mphTim Staff Member

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    Jeremy is on his way home, he'll have auto update on ASAP. That's why I didn't post news on our social media or send to other news sites yet.
     
  13. Miro

    Miro Registered

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    Ah ok, thx. :)
     
  14. Guimengo

    Guimengo Guest

    Hmm, lucky and good timing for me. I had just uninstalled and completely removed rFactor 2 from my system.
     
  15. tjc

    tjc Member

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    Thanks Tim/ISI.

    :)
     
  16. Jerry Luis

    Jerry Luis Banned

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    Quick tested on LRP with skip barber. Since yesterday (build 300) i manage to use max video settings ingame and, with the new build, cannot see any difference in fps.
    But, i don´t know if it is a placebo effect, i felt ffb even better in this build and found easier to drive the skip barber in lrp. Much more smoother gameplay i think.
    Tire feeling on steering wheel seems better. (not much better because before was already good, but almost for sure feels better)
     
  17. Galaga

    Galaga Banned

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    fresh install. installed/deleted all previous installs and data except for packages and player directory which I copied elsewhere and renamed.

    first thing i notice is that i am getting reflections and special effects even though both are off. anyone else getting this?

    I am going to exit and restart and check build versions, etc. but wanted to get this out there in case others are seeing.

    edit - install failed verification. stand by....

    edit -

    Support\342.uninstall failed integrity check.
    One or more critical simulation files failed verification.

    thoughts?

    in the meantime i will re-install

    edit - wait i might know what it is. stand by...

    edit - re-installed and performed verification before doing anything else and several files failed verification. re-downloading.
     
    Last edited by a moderator: Oct 25, 2013
  18. Miro

    Miro Registered

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    No need to re-install.
    Reflections are like this now. I think I read they are only every 10 secs or so updated if set to of.
    Smoke and rain spray are not tied to special effects anymore.

    The verify thingy is a sort of help for Jeremy only AFAIK. (he knows what it does) :D
     
  19. Barf Factor

    Barf Factor Registered

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    For the reflection settings, turning it to off now means the environment map is basically static, only updating every 10 to 20 seconds.
     
    Last edited by a moderator: Oct 25, 2013
  20. Galaga

    Galaga Banned

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    ok thanks guys.
     

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