REPLACED rFactor 2 Build 300 Released

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Tim...

I think we were talking about the "purple" issue in the thread for b298 but it didn`t last long so I`m posting here as this graphical issue is still present for me in b300.

I`ve boosted the levels in the bottom screen just to show off the problem areas a bit better. The areas in the circles appear purple to me and have done for several builds now although sometimes they`re pretty hard to see, hence the screen edit. They only really show up on black or dark surfaces. I`ve also seen them on track surfaces too as I`ve said.

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I`ve seen this on most (if not all) cars, usually dashboards, doors, steering wheels and tyres but iirc it may be getting less or at least not as noticeable with each build... it usually affects the interiors only of the cars.

Be good to get your input on this.

On my 2 monitors both calibrated dell ultrasharps I cant see purple in those areas , it looks fine to me from those 2 pics , what is your monitor .
 
Nevermind...forgot to re-enable SLI in the control panel after making the changes. The problem still persists for me with SLI 780s....9FPS at the start in Portugal....30 FPS at the start in Mills....and still getting above 60 FPS at the start of at non ISI tracks like Mid-ohio and Sebring. Luckily, Mid-Ohio is my favorite track...but still frustrating.
 
Tim...

I think we were talking about the "purple" issue in the thread for b298 but it didn`t last long so I`m posting here as this graphical issue is still present for me in b300.

I`ve boosted the levels in the bottom screen just to show off the problem areas a bit better. The areas in the circles appear purple to me and have done for several builds now although sometimes they`re pretty hard to see, hence the screen edit. They only really show up on black or dark surfaces. I`ve also seen them on track surfaces too as I`ve said.

I`ve seen this on most (if not all) cars, usually dashboards, doors, steering wheels and tyres but iirc it may be getting less or at least not as noticeable with each build... it usually affects the interiors only of the cars.

Be good to get your input on this.



Hi tjc. I looked at the pics you posted and for the life of me looking at them on the forum I couldn't see any purple what so ever, I have noticed a slight purple tinge around the dash in my game on rare occasions too though.
On further investigation I downloaded the pics and loaded then into photoshop, zoomed in on them and did notice a very small tinge of purple in the leg wells below the dash. Then to my amazement I stood up to reach for a ringing phone and there it was "PURPLE" lol.
When my eye level was ABOVE the monitor looking down it really stood out and I could see it everywhere you had pointed out on your pics. So maybe an eye level thing. Could be just a LCD monitor issue perhaps?? My monitor is nothing special, (ASUS ve248h).
Dont know if that helps at all mate.

Cheers
 
It's better, I don't care how it looks (but looks fine to me) no "shimmer" anymore just very smooth..this is good

Waited and did the 300 patch in-game update so no hassels
 
I'm experiencing the same issue. SLI kills my frame rates on ISI tracks, yet seems to not impact me on non-ISI tracks like Mid-Ohio and Sebring....

I've never done a correlation of different tracks vs SLI. I take that back... my correlation is that I have never used SLI at any track where my FPS was improved....

... I decided to give SLI another go and this time it is totally whacked.

Using the profile in NVI that has compatibility bits 0x02402005 my FPS drops to 12 and GPU usage like 10-15 percent.
Changed the bits to 0x00000000 and now FPS is slightly better but very low compared to any previous bench mark and is very jerky/laggy. GPU usage 10-20%.


LIGHT BULB ON! OK I just made a correlation! I have always only tested on ISI tracks! Malaysia, Spa and Portugal since Build 69. I recently added Silverstone. And as I have complained incessantly, SLI is terrible for me. And with Build 300 it is completely broken at my test tracks, giving FPS in the teens. Seeing waynevegas say non-ISI SLI is OK for him but ISI is not made me think to try Mid-Ohio. And what do you know?! At Mid-Ohio I get a SLI boost of 50-60% !!! And GPU use is balanced and in the mid 90s!

So there is something different about ISI tracks. This can explain why some folks say SLI works for them while others say it sucks. Because we're not testing the same tracks? It always puzzled me why there could be a difference in SLI behavior when really, many of us are running pretty similar PCs. (At least in each camp, NVidia and ATI.)

And oh BTW Tim, if single card vs SLI comparisons helps prove a problem then that's what I have done. Build 300, Portugal and Silverstone:

single card performance=excellent, 35-45 FPS back of grid rising quickly to 50-80s.
SLI=12 FPS always, GPU usage around 10% for both GPUs

Oooh, another tidbit I just remembered... seemed peculiar... using Afterburner performance graphs, memory use at Mid-Ohio shows mem1 and mem2 as identical. At ISI tracks mem1 looks normal but mem2 is straight line pegged at top of scale (colored yellow). I know all that about mem not being doubled with two cards and all, but could Afterburner's strange "reading" of mem2 be a clue?

Edit: I need to refine/correct this. Portugal is 12 FPS until the end of pit straight then GPUs go instantaneously to 50% and FPS goes to 30s (half of single card FPS). Silverstone FPS does kind of the same (15 going to 20-30) but transition is gradual and GPUs are always high (50s) even though FPS is low.
 
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My understanding is that reflections breaks SLI. Maybe Mid-Ohio doesn't make any use of reflections. I wouldn't really know as my GPU is too slow to enable reflections on any tracks. :)

An interesting test would be to run these tests on an ISI track:
SLI enabled with reflections enabled
SLI enabled with reflections disabled
SLI disabled with reflections enabled
SLI disabled with reflections disabled

My guess is if you sorted the tests in order of performance it would go like this:
Test2
Test4
Test3
Test1
 
Reflections with SLI Enabled

My understanding is that reflections breaks SLI. Maybe Mid-Ohio doesn't make any use of reflections. I wouldn't really know as my GPU is too slow to enable reflections on any tracks. :)

An interesting test would be to run these tests on an ISI track:
SLI enabled with reflections enabled
SLI enabled with reflections disabled
SLI disabled with reflections enabled
SLI disabled with reflections disabled

My guess is if you sorted the tests in order of performance it would go like this:
Test2
Test4
Test3
Test1

Without sli but road and environmental reflections enabled (low or high), Brianza averages around 20 fps. Without reflections it averages around 62 fps on my 3X sli Titan setup. HDR without reflections is even worse averaging 14 fps. Gpu usage without reflections averages 80-99% on all gpus; with reflections 38%-45%. Fps is not affected by the number of AI. These results are marginally worse than build 240 for me.
 
Tim...

I think we were talking about the "purple" issue in the thread for b298 but it didn`t last long so I`m posting here as this graphical issue is still present for me in b300.

I`ve boosted the levels in the bottom screen just to show off the problem areas a bit better. The areas in the circles appear purple to me and have done for several builds now although sometimes they`re pretty hard to see, hence the screen edit. They only really show up on black or dark surfaces. I`ve also seen them on track surfaces too as I`ve said.

Original



Edited



I`ve seen this on most (if not all) cars, usually dashboards, doors, steering wheels and tyres but iirc it may be getting less or at least not as noticeable with each build... it usually affects the interiors only of the cars.

Be good to get your input on this.



I suffer the same issues as tjc :)

Same here. It is most apparent at night or after dusk. It's as if there is not enough colors to give a proper gradient to a true black area.
 
Question to Tim/ISI:

Is the wet weather tyre working as it should on a dry track atm?

For me it seems it lasts too long. I was able to drive 30 minutes race with Clios on Mores with one set of wets. Race was about 50/50 dry/wet (of course also intermediate conditions). I won the race. Many was wondering how I made them last the whole race. Only avoided lock-ups but otherwise I pushed.
 
One problem though, some random CTD when alt+tab.


One thing imho rF2 does better then any sim is windowed mode.

Set full screen windowed ( tick box in rF config ) been telling people for nigh on 2 years.

I know what you thinking, windowed mode ughh right but you be wrong.
rF2 you can't tell it is windowed, ie: most other sims you see the border.
It also has no affect on performance or fps or causes stutter or anything else like it does in some sims.

Now all you need to do is press the Win Key and you have task bar and start-menu and anything multitasking on top of rF2.

So say you are lapping, you can hit Win Key, open any program, do what you like ......while you are still lapping ! , why would you use Alt-Tab is beyond me.

It works faster and smoother and if you do alot of alt-tabs you can sometimes get lockups ctd all sorts of things ..........from time to time ........on occasion.

;)
 
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On my 2 monitors both calibrated dell ultrasharps I cant see purple in those areas , it looks fine to me from those 2 pics , what is your monitor .

My monitor is a Samsung SyncMaster P2450... iirc it`s not been calibrated. Certainly not with pro software.

Can you see anything if you alter your eye line as BigDuke did?
 
Hi tjc. I looked at the pics you posted and for the life of me looking at them on the forum I couldn't see any purple what so ever, I have noticed a slight purple tinge around the dash in my game on rare occasions too though.
On further investigation I downloaded the pics and loaded then into photoshop, zoomed in on them and did notice a very small tinge of purple in the leg wells below the dash. Then to my amazement I stood up to reach for a ringing phone and there it was "PURPLE" lol.
When my eye level was ABOVE the monitor looking down it really stood out and I could see it everywhere you had pointed out on your pics. So maybe an eye level thing. Could be just a LCD monitor issue perhaps?? My monitor is nothing special, (ASUS ve248h).
Dont know if that helps at all mate.

Cheers

Hi BigDuke... yeh, I`ve noticed this too mate. Same as you, I got up to do something and BAM! Lots of purple...

It definitely seems to have something to do with eye level but the purple is always and definitely there as if it wasn`t there to begin with, it wouldn`t matter where your eye level was, it wouldn`t be seen.

If the monitor is looked at from below center the purple almost vanishes and cannot be seen. If viewed from above center the purple most certainly appears and is very noticeable. That was why I thought about lightening the screen to show it off more...

As I`ve said, my monitor is nothing special really either so maybe it does have something to do with what monitor is used... might also have to do with calibration I suppose...

Appreciate your input here BD.

Be interesting to see what our Tim says about it. :)
 
I've nearly got the same monitor as you - SyncMater B2430 - & I only see something approaching purple if I stand up & look down at the monitor from a very un-natural angle TJ..

From the normal angle it's perfect for me - & I'm reasonably ok with colours as that's my job ..hence all my wittering-on posts about contrast & the tonal-depth of shadows under the cars - which ISI have addressed recently :)
 
Same here. It is most apparent at night or after dusk. It's as if there is not enough colors to give a proper gradient to a true black area.

Indeed... it is most noticeable at night or on dark surfaces... could be the gradient thing too o0thx11380o...
 
I've nearly got the same monitor as you - SyncMater B2430 - & I only see something approaching purple if I stand up & look down at the monitor from a very un-natural angle TJ..

From the normal angle it's perfect for me - & I'm reasonably ok with colours as that's my job ..hence all my wittering-on posts about contrast & the tonal-depth of shadows under the cars - which ISI have addressed recently :)

Hey Tony...

Yeh, it becomes really noticeable for me when the monitor is viewed from above center and at an unnatural angle but it can still be seen when I`m driving and looking at the monitor bang on center.

I have my "rig" (loose term lol) set up so I`m looking directly at the center of the screen... not looking at it from above or below and the purple can definitely be seen.

Tis a strange one... :confused:
 
Was it possible to get builds more frequent even with lill changes ? It was more than nothing. If the next update will take another 8 weeks i need to do something but not use rf2. Unfortunately the last build is just more painfull for me. :(
 
That being said, how did your CCC settings get changed when you updated to 300? A new install that reverted to your default settings?

I manually changed them after seeing someone mention that using adaptive multi sampling caused a FPS hit compared to setting it to just "multi sample." In all my other games both those settings provide identical FPS, only enabling super sample gives a big FPS dip.
 
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