rFactor 2 Build 298 Released

Discussion in 'General Discussion' started by 88mphTim, Sep 5, 2013.

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  1. andy breedon

    andy breedon Registered

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    Thanks for the update Tim, loving the clios at the moment, what time did you make last night cough hehe. :cool:
     
  2. TIG_green

    TIG_green Registered

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    Deleted Searspoint and couple mods that were reported to cause problems, did auto-update and it went ok.

    I did the same test for fps as before : http://isiforums.net/f/showthread.p...ack-conversion?p=189398&viewfull=1#post189398

    I gained few fps with this build ( probably only few because I'm using v-sync). not sure if it feels any smoother though...maybe not. Pretty much the same.

    Still can't say much about physics or ffb, at least as good as before but I have to do more driving.

    My only hope is that this attracts more people to online.

    Thanks ISI for finally giving us new build... I felt that 240 had some problems that kept many away from online.

    Ps. hope the problem with reflection (bug?) will be fixed soon.
     
  3. slimsymeat

    slimsymeat Registered

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    O.M.G.. I've uninstalled and re-installed all sodding night. The best I get is welcome and little green icon above multiplayer and that's it. Everything else is white (greyed out)... I'm well moody. Why can't a update be double click forget without all this bo**ox.... not impressed, call me dumb, stupid or what ever. But WTF...!!
     
  4. gagipro

    gagipro Registered

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    Can you correct the dedicated server to allow multi instance ????

    All our servers are broken.

    Build 300 doesn't correct this issue !!!

    Worst upgrade I've ever seen in my life !!!
     
  5. Narrowbackwing

    Narrowbackwing Registered

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    @Tim nice to see a quick response , ones who are having trouble will be pleased :)
     
  6. Max

    Max Registered

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    Build 300 -- very soon ? so yeah, sounds good :)
     
  7. Noel Hibbard

    Noel Hibbard Registered

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    I have multi instances running just fine. PM me if you want more details.
     
  8. speed1

    speed1 Banned

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    @Tim

    Whiskey helps also to reduce motion speed no matter how much fps you have, you come down to slow mo matrix feelings and get everything magicly early than it really happens. Try it it is nice to slow down perception. ;)
     
  9. 88mphTim

    88mphTim racesimcentral.net

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    Build 300 released. Please re-post any remaining issues (or the odd comment on FPS if improved or otherwise) there.
     
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