I appreciated that rfactor 2 goes to the steam, I was waiting anxiously to buy. more is missing VR support. Exeter oculus rift, I retired the projector and monitors. even really enjoying the rFactor2 only buy Kendo is available VR support
"Added HDV variable AIBumpstop in order to control some occasional physics instabilities." I'm interested in implementing this in mods. ISI, can you provide some more information about this variable (Google doesn't give me any results)? What parameters does it have?
search on the forums and you'll find the posts ( Tim W stated this a few times here & there) apparently the dev's have done some work on it already ( in around 2013 ) , but no compatibility release until ( on or around) the consumer version one , 3rd party support is a massive waste of time ( for me and from what I've read many others ) , so I look forward to that golden build so I can use rf2 again, many like me are in the same boat I think ( judging by comments on the Iracing forums ) rfactor 2 will be mind blowing in the rift, CV1 looks all set for Q1 ....only few months away happy days
Well, we see. Some of us own expensive systems with more then 10 years old technologies like multi gpu`s, 3D vision etc. and there is no support or answer from from ISI if there is never going to be any support. I find it strange if Rift is going to get number 1 priority.
it's the way it's all going ( especially for sim racing ) for the majority so worrying about compatibility in titles will quickly become a thing of the past thank goodness, happy days