rfactor 2 beta video's

Discussion in 'General Discussion' started by SKeijmel, Jan 10, 2012.

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  1. Kalanur

    Kalanur Registered

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    Doesn't look like rF2. I've never seen the HUD element on the left before. Also there is no visible real road stuff and who plays rF2 with chase cam? :)

    Of course, I could be wrong :p
     
  2. Reprobator

    Reprobator Registered

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    This is definitly rf2 man!
    The hud element is a plugin called trackmap plugin
    + we can recognised the pink/orange color on the sky and the track on far distance!
     
  3. Spiel

    Spiel Registered

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    Another Hotlap with the lovely :rolleyes: ISI Formula Masters at Mills

     
  4. Esteve Rueda

    Esteve Rueda Registered

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    One more video, this race we ran in Sepang (north loop)... with surprise, nobody was waiting for rain! epic :D... and will be better when we get spray and aquaplaning in the future.



    Enjoy, this time in 1080p.
     
  5. TIG_green

    TIG_green Registered

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    Beautiful video! Just wow. Really nice viewing angles and some nice action in it. Would not have picked tipping over part to it though, because it is a flaw in the game in my opinion.

    Could you share how to get the look back- view where you see your rear wing with the clios? :D
     
  6. Esteve Rueda

    Esteve Rueda Registered

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    Thanks for comment! and that view... is using 'Onboard cameras' control, "home" key by default, there are a lot of cam positions pressing It and wing view between them.
     
  7. Kknorpp001

    Kknorpp001 Banned

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    Great video, ER!
     
  8. 88mphTim

    88mphTim racesimcentral.net

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    You can cycle through the cameras by hitting the Insert, Home, PgUp, Delete, End and PgDn keys.

    I think the tipping can really be put to bed. In real life they work hard to AVOID the high kerbs, that's what you should be doing. When they don't, they always end up on two wheels, even at slow speed. There's some examples of how the kerbs lift at slow speed even in this video: http://www.youtube.com/watch?v=U54U2D-XJi8 And note that when they turn for the left hander, it forces the right side wheels down again. If they hit the kerb on the left hander, they will run wide.
     
  9. RGrueira

    RGrueira Registered

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    Grande Estivicio!!
     
  10. GTClub_wajdi

    GTClub_wajdi Registered

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    Porsche 997RSR-GT2
     
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  11. baked bean

    baked bean Registered

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    I want it Wadji, looking good :D
     
  12. tjc

    tjc Registered

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    Me too and I agree... :D
     
  13. zemaniac

    zemaniac Registered

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    lindsey playing adds some epic feeling :D
     
  14. TIG_green

    TIG_green Registered

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    I just think that the car should feel heavier when lift to two wheels. But I'll try my best to avoid kerbs then :)

    Thanks for the info on cameraviews. New information for me :p But is it possible to have that back looking view where you see your rear wing by pressing "look behind" button?

    Also, almost every time I use swingman camera button (mapped 0/ins) the game will crash. Why?
     
  15. 88mphTim

    88mphTim racesimcentral.net

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    Interesting catch, that doesn't happen to me in build 121 but does in 122. I'll check that one out.

    Yes, look behind should do that.
     
  16. Tosch

    Tosch Registered

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    Don't know if it works, but you can check the player.plr for these lines.

     
  17. TIG_green

    TIG_green Registered

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    Now when I look behind I only see asphalt. Sounds that that .plr file thing might work. Thanks.
     
  18. GTClub_wajdi

    GTClub_wajdi Registered

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  19. tjc

    tjc Registered

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    Woa :eek:

    Never come across that one before.
     
  20. Jux

    Jux Registered

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    In metaverse, 437 km/h is considered quite slow.
     
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