RFactor 2 "Mega" benchmark with all combinations of 1x GPU, 2x GPU (Nvidia SLI), 1x monitor, 3x monitors (Nvidia Surround), 2D, 3D (Nvidia 3D Vision 2), with 2 different graphics setttings ("maxed", "reduced" ). Using rFactor 2 b798, and Nvidia drivers v340.52 My System: GPU - 2x NVIDIA GTX 780 Ti (SLI) 3GB @ 1163/1750 (7000) Mhz CPU - Intel i7 4930K @ 4.5 GHz RAM - G.SKILL RipjawsZ 16GB (4x4GB, Quad Channel) @ 1866 MHz, 8-9-9-24-2T Storage 1 - SSD- Samsung 840 Pro (256 GB ) (OS and rF2 installed on SSD) Storage 2 - HDD- Samsung Spinpoint F3 (1 TB ) Motherboard - ASUS Sabertooth X79 Operating System - Windows 8.1 64-bit Monitor - 3x ASUS VG248QE @ 120 Hz Soundcard - Auzentech X-F1 Forte 7.1 CLICK HERE FOR BENCHMARK RESULTS - Red=Min FPS, Green=Avg FPS, Blue=Max FPS IMPORTANT - Select the items in the 2 yellow legend boxes in order to customize your graph (compare only what you want to compare, less convoluted. I advise starting with the removal of max FPS since avg and min are the most important, by far) - You can switch between the "Maxed" and "Reduced" gfx graphs with the 2 tabs on the top left How the benchmark was done: - Started as soon as appeared on the starting grid after clicking "Race" - Honda Civic: - 17 Opponents (Honda Civic): - Silverstone International: - Starting Position: 9th (this gave lower fps than starting from the very back) - Stood still at start waited for all opponents to pass me - ended after 45 seconds - Sunny, hot, and dry weather and track conditions - Start Time: 6 PM Global Graphics Settings Used For All Benchmarks: RFactor 2 Config: 1920x1080/5760x1080 @ 120 Hz HDR: ON Anti Aliasing: NONE Sync: NONE MultiView: ON (when using 5760x1080) GPU Driver (Nvidia Inspector): Antialiasing - Mode: OVERRIDE ANY APPLICATION SETTING Antialiasing - Setting: 16x [16x CSAA (4 COLOR + 12 CV SAMPLES)] Maximum Pre-Rendered Frames: 1 Power Management mode: PREFER MAXIMUM PERFORMANCE In-Game Settings: Player Detail: FULL Texture Detail : FULL Movies: ON Rain Drops: YES Visible Vehicles: 22 FOV: 25 Mirros: ON Steering Wheel: ON Number of Effects (Audio): 64 Speaker Configuration (Audio): 5.1 (Windows also set to 5.1) Maxed GFX Benchmark Settings: GPU Driver (Nvidia Inspector): Base Profile - Default NVidia RFactor 2 Profile- rFactor 2(rFactor2.exe) Texture filtering - Anisotropic filter optimization: OFF Texture filtering - Anisotropic sample optimization: OFF Texture filtering - Quality: HIGH QUALITY Texture filtering - Trilinear optimization: OFF In-Game Settings: Everything Maxed/Full/Enabled etc. Reduced GFX Benchmark Settings: GPU Driver (Nvidia Inspector): Base Profile - Default NVidia RFactor 2 Profile- rFactor 2 (rFactor2.exe) Texture filtering - Anisotropic filter optimization: ON Texture filtering - Anisotropic sample optimization: ON Texture filtering - Quality: HIGH PERFORMANCE Texture filtering - Trilinear optimization: ON In-Game Settings: Circuit Detail: HIGH Opponent Detail: MEDIUM Texture Filter: 8X ANISOTROPIC Special Effects: HIGH Shadows: MEDIUM Shadow Blur: FAST Soft Particles: LOW Road Reflection: LOW Environment Reflection: LOW Wind and Crowd Motion: NO *All SLI benchmarks are also done using the Game Stock Car (gsc.exe) profile as the base Nvidia Inspector profile. This is for testing a different SLI profile (gave me great SLI scaling in GSC). All other GFX settings remain identical to the rFactor 2 profile based tests. Quick Thoughts/Conclusion: - ISI has been doing some good optimizing work as a single 780 Ti can run rFactor 2 absolutely maxed out (1920x1080) with 16x CSAA and still avg around 100 FPS, with minimums no less than 70. Avg 120 should be easy, a setting here and there just a tad lower and 120-144 FPS should easily be achievable. -SLI seems to scale brilliantly when using 3D mode. 3D and SLI is truly a match made in heaven regardless of settings, # of monitors, etc. - A single 780 Ti can run the game in triple screen mode (w/ MultiView, HDR, and 16xCSAA) as long as you reduce the settings, but you don't need to go too low. - Proper SLI support should most likely offer a consistent amount of the "magical" 120-144 FPS while using triple screens, HDR, MultiView and 16x CSAA ("reduced" GFX), but Nvidia and/or ISI need to make that happen as SLI scaling is, for the most part, currently terrible in rFactor 2, except when using 3D Vision where SLI works great. - In 2D mode, SLI seems to mysteriously scale better in the "Reduced" graphics benchmarks than in the "Maxed" graphics bench when using a single screen, in fact, the reduced-settings-single-screen benchmark is pretty much the only case (other than 3D mode) where SLI seems to have any sort of positive scaling at all in rFactor 2. Clearly an issue as the increased GFX demands of maxed-out graphics settings and/or a much larger resolution (triple screens) should, in theory, really allow the SLI configs to show their strength.