First of all.. rFactor1, and certainly rF2 are the main reason i got interested in modding. I am a 100% sure that rF2 will deliver , and make us all happy once more.
As a modder, i do understand the concept of WIP, and every time we get a glimpse of what is going on, i do appreciate the effort.
Lets make it clear that i want to give some constructive criticisme here. Dont flame me for it.
That said, it is a fact that the screens we had up and till now, do not create a buzz. From a marketing point of view, they even work against rF2 . As a modder its all about the features, but it has to be said that the majority of future rFactor racers are not modders , but racers. I can understand that for them the screenshots that are shown are not really getting them exited. I am pretty convinced that the material we have seen, up and till now, could have been showcased much better.
The latest model of the Nissan is IMO not representative of a model created with passion and skill in mind. From a creative point of view, the model is below rF1 standard. i am not going into details, but many top Community moddelers pointed out the problems with the car. i considder myself a texture artist, but even i can see the major flaws on this model. What strikes me is, that it would only take an hour or 2 to fix them, though at this stage, wip or not, they should not have been there in the first place.
How can people talk about shaders and reflections, when the basic model itself is not up to standard? I do not know what the deal is concerning licencing, but i would imagine that if a Nissan license exists, one would do everything to make the models as good as possible within the performance rules. As i said before, when an Alpha, or Beta project would exists within ISI rF2, i am sure allot of (Free) help could come from existing modding teams. All teams that adore all that is ISI. A private forum that allows technical tips, and constructive critisime would be a good start. Lets face it, on a public forum , every form of discussion ends up in a flame war. Not good for the product, the development, and the marketing. As part of such modding team , i am convinced that this aprouch would benefit the product, and the future lifespan of the sim. It woiuld also help a second problem. rF2 is linked strongly to modding, and the lifespan of the product will rely on the modding concept in general. Yet , as far as i know there is no usefull comunication between ISI and modding teams as for now. There are a few project started , aimed at rF2 , but because of the lack of info ( however small) all these projects come to a standstill after model creation. Again because not even the smallest of rules concerning the rf2 enfine is known.
In a world with so many dedicated, skilled and passionate modding teams, who could freely help to make this product shine, it is beyond me that modders are left in the dark. Virtual-LM - RSDG - GSMF - OSRM - MMG - NLC - RMT - HISTORIX Team - CTDP - Com8 - Madhorse - MGT - and many more ... Dont let the passion and knowledge go to waste. Never forget that for some of us, rF is a part of our life.
I guess we are all friends of ISI. Friends are there to help.