rFactor 2 and McLaren - World’s Fastest Gamer!

Discussion in 'News & Notifications' started by Christopher Elliott, May 23, 2017.

  1. SPASKIS

    SPASKIS Registered

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    Verify for vmods using older versions and uninstall those in order to be able to uninstall those older versions of MCL.
     
  2. boxer

    boxer Registered

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    Why do I have Mclaren V1.02, 1.03, 1.1 and 1.11 installed.... I'm confused....
     
  3. Lazza

    Lazza Registered

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    @boxer Related to what Spaskis just said. Each version of the mod is its own version, sometimes a server may have a particular mod so if you were 'stuck' with the latest version it might stop you joining a server that is using an older version. To remove those old ones, first remove any vmods ( / events???) that use those old versions, and you'll be able to uninstall those. If you can't uninstall the old version(s), I think you can mouse-over them and it will tell you what is using that version (and stopping you uninstall).
     
  4. ceecee

    ceecee Registered

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    Moving the mouse over the McLaren mods does not give any info.
    Delete and uninstall are greyed out.
     
  5. LokiD

    LokiD Registered

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    what exactly are the draft improvements?
     
  6. Will Mazeo

    Will Mazeo Registered

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    They are probably making the effect stronger so it makes passing more possible.
    But the track list is "bad" so I don't think it will help much
     
  7. Emery

    Emery Registered

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    Qualifying for Round 4 finishes today (if it hasn't already). Only the top 5 will qualify for Sunday's race, along with the previous 15 selected after Rounds 1-3 races.

    Median lap time is 53.50 seconds for 224 entrants.
    • There are 83 people in the 53 second interval (37.1% of total).
    • To be in the top 10% of total entrants, you need to be below 52.43.
    • 70 people are in the 52s (17.1% of total).
    • Top 5 are 52.26 to 52.32. If I'm not mistaken, 3 of the top 5 have already qualified via prior rounds, so the Top 8 will be used. That puts the "slow" time at 52.33.
    upload_2017-8-31_9-44-29.png
     
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  8. Christopher Elliott

    Christopher Elliott Registered

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    Latest McLaren v1.23 is up
    Changelog
    • Minor aero/draft updates
    Enjoy :)
     
  9. Emery

    Emery Registered

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    Final race was definitely more interesting than the prior 3 races.
     
  10. Adrianstealth

    Adrianstealth Registered

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    darn i'm missing out on all this my hardware setup is in pieces )-:
     
  11. Will Mazeo

    Will Mazeo Registered

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    Well there was no reason for people to push in past races, only if you were P5 and P6. Now people had a reason to try it :)
     
  12. green serpent

    green serpent Registered

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    The final was actually a very entertaining race to watch. However, what was mildly concerning was seeing the front runners having massive overseer moments lap after lap, yet seemingly not losing any time whatsoever to the person behind. Also, into Luffield they were dialing in a lot of steering lock and getting loads of understeer - again seemingly without any time penalty.. IRL wouldn't this blister the tyre up fairly quickly?
     
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  13. stonec

    stonec Registered

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    Great race indeed. Just one wish, can the "new" slipstream values be adapted for every future car release? This is what sim racing and esports needs, it doesn't even matter if the slipstream is 5% too high compared to real, as long as there is at least a chance to overtake.
     
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  14. SPASKIS

    SPASKIS Registered

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    Yes, I think that it is nice to see cars drafting and driving 2-3 tenths one from the other like we saw yesterday. It greatly increases the chances for overtaking without having to use DRS systems. I have no idea if this is realistic or not but I don't care. The fact that aerodynamics are so advanced today is screwing motor racing. Simulation can eliminate (or at least limit) the effect of the turbulent flow behind a car which seems FIA has not figured out the way to manage this. Therefore, Congratulations Studio 397 for the obtained result!!!!

    Offtopic. For real motor racing the only solution to the problem of lack of overtakes due to aero that I can imagine is to implement the opposite of the DRS. Let's call it DES (Downforce Enhancing System). A system that would allow an extra Downforce by changing front wing angle (or by means of another wing) in the turns where it was activated.

    I would also implement DTM rules regarding the maximum number of uses for this tricks and removing DRS zones. Maybe if DRS could be enabled in Monnaco's tunnel it would become an interesting race. Today there is sufficient downforce so that this is not dangerous any more: In the race at Spa we could see cars drafting at Eau Rouge.
     
  15. Will Mazeo

    Will Mazeo Registered

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    A system that "increase" draft was created in real life, they called it "hanford device" ;)
    (ok was not made for this, but caused this effect anyway)

    That said, what they did with the McLaren was not unrealistic, I mean, most laps the car ahead was simply faster and draft didn't put them artificially side by side, just like real life.
     
  16. SPASKIS

    SPASKIS Registered

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    By the way.
    We are using this car for our upcoming championship. Considering that this content is payware I would expect wet tires coming asap. The modifications required for WFG have been introduced with top priority. It wouldn't be nice having to turn off rain because of this issue. I hope our priorities are also respected.
     
  17. davehenrie

    davehenrie Registered

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    I wonder if you and Robocat might be in for a surprise soon. The lack of rain tires in the most recent S397 releases 'suggests' that they may be working on the rain issues and don't want to have to re-do tires once that solution is completed. Just a hunch...
     
  18. SPASKIS

    SPASKIS Registered

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    It that was the case, I guess that they would have clearly announced it publicly so that other modders don't waste their time redoing their wet tires.
     
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  19. Ari Antero

    Ari Antero Registered

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    Wet tires well, is there any headroom to wet weather racing especially if you are using triples or VR? I don`t think there is and believe that this must happen first: "Our plan is to make DX11 our new default at the end of September. We will keep the DX9 builds in sync until the end of the calendar year." before we can expect new wets.;)
     
  20. Emery

    Emery Registered

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    Considering recent releases don't have wiper animations... hmm.
     

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