David O'Reilly
Registered
The brief is a bit general @gabor There are so many settings you havent given.Any input on that guys?
To have a chance at a reply I suggest you post the set.
I cant guarantee someone will reply but you never know.
The brief is a bit general @gabor There are so many settings you havent given.Any input on that guys?
That's where splits based on skill come in.
The brief is a bit general @gabor There are so many settings you havent given.
To have a chance at a reply I suggest you post the set.
I cant guarantee someone will reply but you never know.
Think David might be saying that if he worked on temps times would drop .. don't shoot me just an idea/ commentHave you seen his lap times?
It has been super fun with the car and seeing so many people get excited about the challenge
hopefully this has a long lasting positive effect to rF2 and in the future we see more populated servers in the lobby.
Sadly, I think the WFG competition has barely budged the needle in terms of participation. Here's what steamcharts.com says for people launching rF2:
View attachment 9718
The peaks are a little over 800 people and the troughs that were around 200 people have come up to about 250 people. Hard to attribute any increase to WFG. There's more people online, visiting the WFG servers, but I don't think they're finding their way to other servers.
@gabor
That was a nice analysis of your lap.
My times currently is also around 2,00.8. Feels like we are more or less on the same track suspension wise.
My set currently also runs at 2 rear wing. stiff front (and rear) springs.
My front ARB is at 1 and my rear is at 2 or 3.
I think I am struggling a bit through T1, 2 Luffield and cops.
I know there is more time for me to be gained, but 3-4 seconds...nope...not on this set of mine. Maybe 1 second or a bit more. (which gives me the 1st target I would like to hit (sub 2min))
I just don't do the asymmetrical setup on cambers and tire pressures like you do.
I run less front toe than you (link -.2 or something) and camber at its lowest-2 and -1
I also currently run my car on lowest ride height possible
Have a look here, https://www.dropbox.com/s/7oqk6fh6gtj0lt0/2-00-7.svm?dl=0 . I actually ended up softening front end, this now allows me to take around 195-200kph in T1, and overall it increased the speed carried over in high speed turns. 2.00.700 I made with this, however first sector got even worse due to the increased understeer, car is less willing to get it's nose into the slow turns now, making me completely miss my apexes again as my turn point has to be even further away from corner ...
That's not making much sense to me.
Softening the front ARB will have the car being pulled by the nose more.
Softening the front springs may hurt initial turn-in response but you should not be getting mid corner understeer?
And how come it's increased front end grip at high speed and not low speed?
I guess you are confusing corner entry with mid corner, it is apparently helping you in the long corners but not the sharp ones?
I reckon you can try killing corner entry understeer with brake input, with the ABS allowed in this car this should be pretty straightforward.
you maybe have links to these videos?I'm at 2:00.5 now, started at 2:03. What strikes me is, when looking at videos of those 1:57 laps, it doesn't look like they are exploiting physics flaws. It just looks like a smooth lap with "perfect" inputs and a g-meter straight out of a picture book (is this a valid english idiom?).
Huge respect to those "aliens"!
I usually go the "hard spring, soft bar" route, back and front.
I don't seem to have major on entry apart from a bit of understeer initially at turn in. The rest feels pretty ok all be it a bit sluggish in the slower stuff.
you maybe have links to these videos?
Are they Trackside cams or on boards? onboard HUD's I guess as you mention a G-meter
Also note that I had wrong tyre pressure, after a few laps I saw I was supposed to increase right side tyre's pressures not left side.
Do you have any plugins in-game installed to inform you of that?