rFactor 1 Shadow modding

Discussion in 'Off-Topic' started by EdgeGMR, Feb 25, 2022.

  1. EdgeGMR

    EdgeGMR Registered

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    I want to create shadows for my rF1 car, anyone has tutorial about creating shadows for car mods
    Tks.
     
  2. redapg

    redapg Registered

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    You want to do it for rF1?
    There is no Tutorial about it, i guess, but in rF1, a 1 Poly Plane or a low Poly Mesh of the Body and other Meshes as Shadow Objects have been used basically.
    And they are used in a different Way.
    I would suggest to check an ISI rF1 Car, to see how it is made and the GEN File Entry that it uses.
    And you can also tag Meshes directly, with ShadowCaster=(True, Solid, 64,64) for Example, where 64,64 defines the used Texture Size.
    But in rF1 the Shadow Creation did have a big Influence on the FPS, so it's better to use low Poly Objects as Shadow casting Objects.
     

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