The racing on gsc 2013 with ai is superb. Graphics are smooth and nice but I wouldn't say better than rF2 but we all know some tracks in rF2 look awful.
The F3 is on my all time fave list of sim cars and that comes from someone who isn't into open wheelers. Its a great sim so far. I haven't owned it too long and haven't tested all the cars.
I bought it but it had an even more death MP scene then RF2 and I don't really care about driving against AI so I asked a refund.
And you might say: "well hell, it hasnt even been released yet." but I'm pretty sure that most of the simracers who are intrested in it already preordered it.
The reason it's awesome:
Heusinkveld is the real deal.
There's a bit of truth to that.Only the "better" color reproduction make you think that graphic is better.
I just dont understand how there are sim racing fans who don't get on with ISI based physics, just don't understand at all.
This is what happens when you move towards more advanced physics. You can no longer "control the outcome" (pacejka), but need to define the cause (thermodynamic model) and research the topic well enough, to get good results.On that video you can see how good rF1 physics can be if they are used properly. I would like to say the same about rF2, but there is so little control on the tire physics that it makes it hard to work with.
This is what happens when you move towards more advanced physics. You can no longer "control the outcome" (pacejka), but need to define the cause (thermodynamic model) and research the topic well enough, to get good results.
It's more difficult, but I wouldn't say it's a bad thing. Modders will need to step up their game. I'm guessing some will and some will not.