Hi all, I've posted this about everywhere, but not here, so here goes: https://www.racedepartment.com/downloads/rf2-virtual-driver-builder.51702/ WHAT IS IT? This is my rF2 Virtual Driver Builder. It's an Excel spreadsheet that will (hopefully) help you in creating your own Virtual Drivers, or customisable AI Grid and export them into rF2 for use in game. WHY? If you're new to rF2 (or experienced) you may have noticed that you don't get that many drivers to race against, nor do you have much control of who you race against. This aims to address those issues by using a feature already in-game to create a bunch of Virtual Drivers. You can then assign a skin, define real life names, talents etc. This is a feature that should be in the game by default, but as it's not, I'm trying here to address that. HOW DOES IT WORK? There's a blow-by-blow description in the User Guide, but essentially: - you create a virtual driver in rF2 for each skin of car you want to race against - save these virtual drivers to a folder - import these skins into the spreadsheet - fill out the stats for your drivers and assign a skin from the previous steps - export the data and copy it to a folder in rF2 - use the newly created AI drivers in game That's it. Much Love