Version 2 of a plugin is out. See the first page. This is a complete rework/redesign of a plugin. Essentially, it is straight double buffered memcpy of rF2 internals read model now. As some of you know this work started as a rework of rF1 plugin. However, as I learned rF2 more I realized that rF1 plugin roots were making it difficult to expose rF2 internals completely. Namely, rF1 plugin had Telemetry and Scoring in a single buffer. New plugin removes that limitation, and now operates at full rF2 speed and precision. Each of the exposed structures is given independent pair of buffers. Interpolation isn't necessary anymore, because game reports accurate positions at 50FPS.