Discussion in 'General Discussion' started by F1lover, Jan 18, 2012.
Heres a new edit i made where I tried to give the helmet a realistic visor reflection
You can see the full resolution version by right clicking and selecting view image
You turned it into a mirror
Looks quite good.
oops forgot to set the sharing settings on the album, I am a tool.
Frans and Clockit at Longford
Need to add some dirt to the visor, everything else looking great
well, technically it isn't anywhere near realistic:
Because of the round shape of the visor you need to make a panorama shot of the cockpit and horizon, stitch them together and make it extremely narrow. That way, the reflection is realistic for a round shape.
The way it looks now, it looks as if the visor is a flat mirror.
Looks like you been out and about agin' DJ.
Mad skin how come I don't have it ?
Same name as your green one is it ?
Unedited, click for full size:
Great pics DJ
It's my skin based on Jan Lammers's Shadow.
Thanks very much very nice too. r
see full size by right clicking and clicking view image
One thing I wish rf2 had on overcast days are defused shadows under the cars. I was going to paint it in but I spent too much time on it already.
some topical shots
not a great test in terms of mirrors, but i know some people dispute that the issue exists!!
Though I understand your point in this, looking at the fps at different parts of the track might be the reason for the different fps and not the mirrors. Perhaps show the fps at the same point on the track with and without to more accurately gauge the difference?
@Gearjammer, what he says is true, please try it out your self, and unless your computer is able to run max FPS all the time you will notice that turning on mirrors will take 10 FPS (Average) from you. Its a quite basic fact and really easy to test, those with less powerful hardware can notice this difference.
My Whata-Designs Clio on Track
Which is why some of us spend more on hardware.
Mirrors in lower spec PCs has been topical since, well since ever, all sims have varying levels of hit with varying systems............it's a quite basic fact.
If you want higher fps every which but loose you make sacrifices..............like don't buy a console or go to McDonalds. lool
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