This is the rF2 Driver 2020 Mod bringing the rF2 Driver model (helmet, suit, and gloves) into the showroom and in the game (on track) just like a car mod. Description It allows you to view the driver directly in the showroom, for instance if you are designing a suit, helmet or glove design for your personal team skin. To make it even more comfortable, you can select a large helmet and large gloves (lying and standing) from the upgrades menu. Use any showroom (not included) of your liking to view the design in any detail in an environment of your choice to take preview screens or just closely inspect your design in different situations: As this mod is based on the Skip Barber from DevMode, you can even go out on track and view your design or zombie-drive around with it: Download Download v0.3 Download rF2 Driver 2020 Template package Installation Installation is simple and the same as with every other mod: Put the rfcmp in the packages folder, start the game, in the UI go to "content", to "packages", and select the "rF2Driver2020" from the list and finally click on install. Templates Templates are not included and there are still no official ones, but you are not completely lost: My Gloves Template (probably not including the latest design of the gloves as used in the M4 Class 1 for example) Driver Suit and Helmet Template (also not the latest design etc. but can still be used) A template package is provided as a separate download (see above) for a little better convenience. That package includes templates to be used with GIMP and PSD (converted via GIMP, sorry if that does not work correct). All templates have been modified slightly and are a low-effort compromise until S397 publishes the official ones. Instructions Naming of the skin files is as follows, here for ALT skin: - altDRIVER.dds - altHELMET.dds - altGLOVER.dds (right glove) - altGLOVEL.dds (left glove) You can change the naming convention any time when using a VEH file (e.g. with skin packs). For instance by including the following below the "DefaultLivery=" entry: Code: Helmet="BUCKET" Driver="SUIT" Extra4="GLOVES" Extra5="GLOVES" Note that "GLOVES" is the default naming for most official cars and causes that both gloves use the same texture. But should that not work, try "EXTRA4" and "EXTRA5" as the suffix. In the mod I did use "GLOVER" and "GLOVEL" to allow two textures with asymmetric textures (e.g. prints or logos). Credits Of course the base mod (Skip Barber) and the driver model (helmet, suit, gloves) were made by Studio397. I did just do some minor modifications to the meshes and the assembly of the individual parts to create this mod and consequently do not claim any ownership. Final notes If anyone wants to bring this mod to the workshop, please feel free to do so. But make sure to include proper credit to the Studio397 content of it. Changelog 2021-07-29 v0.3 released - little correction so that custom skin files are finally working 2021-07-08 v0.2 released - now the VEH and skin files are in a separate MAS for a little more convenience - added a template package as separate download Have fun!