How can i improve this reflection? https://www.dropbox.com/s/54hbja6orft53mn/GRAB_145.JPG?dl=0 I get this pixelated image for fences and trees, and some object get a pink\electric blue color when they get reflected(mainly grass meshes with t1 shader). From what i can see i get objects reflected on glass just for the objects that they have rain reflection already setted. Maybe this is the reason for not getting racesurface and plain terrain reflected?Or it is an attribute of each GMT file? this is how the glass is set https://www.dropbox.com/s/z7i8b7jh15rms62/glass settings.JPG?dl=0 Thx in advance