[SOLVED] Reported crashing with new build

Discussion in 'Technical & Support' started by Domino Duhan, Dec 22, 2018.

  1. Domino Duhan

    Domino Duhan Member Staff Member

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    Hey guys,

    We have noticed a few of you having issues with crashing on the new build. This appears to be from 3rd party unsporrted plugins which are causing problems.

    So to fix - Please clean your installation by simply deleting the Bin64 folder and let Steam verify your files.

    Thanks,

    Studio 397
     
  2. GrimDad

    GrimDad Registered

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    Thanks Dom for posting support on the forum.
    Having to use discord was making me about to put my yellow vest on ;)
     
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  3. Clemenca

    Clemenca Registered

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    Cant find any info about the new build downloaded 2 minutes ago... ?
     
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  4. cosimo

    cosimo Registered

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    Is it possible to list which plugins are causing problems?
     
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  5. Sexy Brigadeiro

    Sexy Brigadeiro Registered

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    I did the suggested above and it also solved the problem.

    But after that, I made some tests with all my plugins, to see if I could find the 'faulty' one and turns out the problem was caused by a single file, inside the Bin64 folder:

    d3d9.dll

    Once I moved the file from the folder, all worked just fine, including all of my plugins.

    If you guys want to test that out, make sure to create a backup of your d3d9.dll, just in case.

    Cheers!
     
  6. Lars

    Lars Registered

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    deleting bin64 folder...?
     
  7. Heath J

    Heath J Registered

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    I turned off shadows and it worked. Once I turned them back on, even on low, it CTD. With shadows enabled, I can join a track but get CTD when it loads a car. Spectator mode is fine until someone joins and a car is loaded.
     
  8. Lars

    Lars Registered

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    same thing here.

    activating shadows now results in CTD after track is loaded...
     
  9. the_last_name_left

    the_last_name_left Registered

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    Presumably the d3d9.dll issue is reshade/ENB?


    I don't have d3d9.dll in my bin64.
     
    Last edited: Dec 22, 2018
  10. lagg

    lagg Registered

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    Deleting the Bin64 folder means to delete all external plugins. Then, we don't have telemetry, bodyshakers, third dash panels, hotlaps, liveview, etc.
    OK, i suposse that this is temporary.
     
  11. RockShark

    RockShark Registered

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    I only deleted d3d9.dll and it works
     
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  12. lagg

    lagg Registered

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    But d3d9.dll is a DX9 library, no?
    This doesn't exist in the current rF2
     
  13. RockShark

    RockShark Registered

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    I would think it's DX9 but it was in there.
    That maybe why there was a conflict.
    I use VR and nVidia.
     
  14. Crankie

    Crankie Registered

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    Thanks for the info, helped solve problem.
     
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  15. jual

    jual Registered

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    error_rf2.JPG get this errror
     
  16. Voltaic

    Voltaic Registered

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    Removing the d3d9.dll file from the Bin32 and Bin64 folders solved the problem for me. At least so far everything is running great. Thank you for the feedback!
     
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  17. Tech G

    Tech G Registered

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    This also worked for me. Thanks guys
     
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  18. jual

    jual Registered

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    It seems that only modding content are effected.
    I cant find a d3d9.dll in the rf2 directory only in an AMSbeta folder, deleting the bin64 folder did not help.
     
  19. Lars

    Lars Registered

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    thx, worked for me too!
     
    Last edited: Dec 23, 2018
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  20. W Lukas

    W Lukas Registered

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    Fantastic job, first u take away ffb plugin, now u taking all rest, i am amazed. Wonder what more stick me with this game.

    Damplugin seems to give me the issue but i want telemetry...
     
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