Renault Clio v1.0 Available

Could you upload a quick screenie of your Settings\Renault_Clio folder please? Just to make sure ...
Here you go. :)
cliofolder.png
 
That looks 100% correct.

OK, I tried this in build 90, and I get the same behaviour. So for now, assume it will be fixed in the next update :) .
 
A bit late, but just wanna thank ISI for the great job on the Clio's, there are incredibly much fun and very nice to drive. There have been remarks about the ffb and in particularly about the loss of ffb when losing front grip, but I personally feel it's just right and the only way the state of the front tires can be translated in a believable fashion to the sim-driver, who only has a steering wheel to rely on. Keep up the good work guys and seeya all on track!
 
Omg Clio's feel incredible to drive...for some reason I think the FFB feels by the far the best on this car, it feels nice and heavy and I don't get the total loss of FFB when over the limit that alot of people mention. Brilliant fun!
 
Yes,i agree with you by and large ,the ffb lose in rF2 is like ON/OFF and this is unrealistic because it should be more progressive!

I've understeered badly a few times and the steering went instantly light, I would say it is on/off, on a cheap road tyre at least.
 
Regarding skinning, is there a decent guide around with how to skin in rF2? It's something i have wanted to try for ages but always put it off. But i want some nicer real racing liverys for rF2 so wouldn't mind having a go

I`d also quite like to try some skinning but have never done any before either... be interesting to see how you go with it Nismo. :)
 
Short onboard from Croft's testing :)

Clio rocks!

 
Feels3

-gosh looks like your doing a super job on croft, really looking forward to ths one, is the track this flat in real life?

Thanks for posting (-:
 
That`s looking very good indeed feels3 and looks like a real blast in the Clio`s.

:cool:

It is indeed. We have a lot of fun in Clios at Croft today: in sun and or on wet or even drying wet. Looks like this track is dedicated for such cars. I'm sure public release is coming.
 
If MaXy is impressed then you know it's good. Does look really good. Feels should do Cadwell Park, this type of quality and that track is a dream

Tj: Well first i need to find a guide on how it works with rF2. I have never done any before for any sim but really want to learn.
 
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The most difficult and time consuming thing about skinning is when you are trying to make paint lines cross sections in the skin template. Without something that allows you to view the car in real time as you update your work, you have to save the skin, load rF2 and check out the car, then exit and get back to Photoshop or what ever you use to adjust things. In some instances this could take quite some time going back and forth to get things to look right.

Having car scene's for 3ds Max would make things much nicer as long as all the textures are mapped correctly :)
 
you can run rF2 and Photoshop side by side (I have a second monitor, comes in handy then :)) and reload your just saved skin in the car spinner. No need to quit/restart rF2.
 
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