Outstanding. Thanks Doug Looking forward to this. Did you guys figure a way to get HDR profiles integrated?
I always thought to myself "when and if these tracks get updates, they will be among the very best for rf2"! I'm sure that's the case. I can' wait to try them out!
totally forgot Vegas. I'll get an update out for that to include the Vehicleconfig.ini. Maybe add some more background buildings. Keep in mind, these updates are just conversions of our rf1 tracks. Don't expect jaw dropping new textures.
These updates are great news! Would you consider allowing others to update some of the textures if they desired?
I don't personally have any textures, but I know ISI allows modders to use ISI textures from rF2 tracks and other people will also surely have some to contribute since these Indy tracks are very valuable to the community and deserve to be upgraded to the best possible standards. Thanks!
New version released. new logos, added indycar support, updated hdr files (just stock isi), removed backside footbridge as in real life. http://www.phototiming.com/idt/rFactor2/Locations/toronto14_0_9_2.rar
Hi Doug any plans to update the tree textures on all your tracks? Any news regarding my favorite series Champcars/IndyCar/CART?
Hi iDTDoug, I´ve made new AIW-line for your track. It improves the time at about 0.5 sec. If you´re interested, send me PM. Question: why have you increased the road grip? It´s a temporary track so grip should not be that high. Greets Pete
I may have included the wrong tdf file, The Honda Expo tent is using a version of this at the race this weekend and they wanted to make it easier for fans to drive on. I'll check on it later.
Yeah, Doug. Great recognition from Honda for your track. Hope they made it worthwhile ;-) Looking forward to the more difficult update.