[REL] Released New Material Editor! (Car Paints)

Discussion in 'News & Notifications' started by Christopher Elliott, Jan 31, 2019.

  1. Christopher Elliott

    Christopher Elliott Administrator Staff Member

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    Thanks for the suggestions. We will look at revising the guide a bit based on the feedback. :)
     
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  2. Bernd

    Bernd Registered

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    May i add, that the carpaint editor gets loaded into the browser cache, when rfactor 2 is running and you open the link in the browser.
    Because the most browser store the visited sites into the cache and use these, to load them quicker, when you visit them the next time, i would recommend to always clean the cache, before you use the carpaint editor.
    Or at least refresh the site after it was loaded, to be sure to have the latest version of the editor and not the old, stored in the cache, one.
     
  3. bears

    bears Registered

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    Hi just wondering if you can make virtual rides the same way with these cars I have tried a couple and struck loading errors maybe it’s just me ?
     
  4. ayrtonforever

    ayrtonforever Registered

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    @Christopher Elliott: i don't understand, in the text you say to put DDS files in the "AstonMartin_Vantage_GT3_2019" folder, but in the picture they are placed in the "AMV_GT3_01" folder just created from rf2 by clicking on "create folder". so where i have tu put my files? and in this last folder there's no mas file, visible in your image
     
  5. MBS

    MBS Registered

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    Hi. I'm seeing my sking in showroom, did create but then my car doest appear in the list, i used correct Description
    Other issue it that the link to set materials is working but doesnt show the car, just the materials/regions drop downs. I tried Chrome and Edge

    *Update:
    Removed all folders
    Did create folder
    Dropped my skins ( i see them) then create car
    Do see my car in the list, i select it and see it in showroom
    Then open URL but only see the drop down boxes not the car

    **
    ok misunderstood, should keep rfactor showroom next to webpage. :eek:)
     
    Last edited: Feb 2, 2019
  6. Christopher Elliott

    Christopher Elliott Administrator Staff Member

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    Corrected that in the guide, thanks :) The folder is indeed 'AMV_GT3_01'
     
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  7. Jimmy

    Jimmy Registered

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    Can you help me? I creating mod for season and i have problem with new materials.

    Cars before pack to new MAS works fine. But if I pack all cars with veh to the MAS and create the rFCMP, new cars have error message. If i edit veh and disabled "Matterial override", cars have right textures. What I can do otherwise if I want own mod without Skin Transfer?

    I have folder with cars:
    upload_2019-2-2_12-7-27.png

    Veh file:
    upload_2019-2-2_12-7-52.png

    But i dont run new material:
    upload_2019-2-2_12-8-21.png
    upload_2019-2-2_12-8-30.png

    Can you help me, where is mistake?
     
    Last edited: Feb 5, 2019
  8. ayrtonforever

    ayrtonforever Registered

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    thanks, but why I can't find mas files in the created folder? :)
     
  9. AMillward

    AMillward Registered

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    Is there the possibility of a video tutorial for hose of us that suck at reading instructions? XD
     
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  10. ayrtonforever

    ayrtonforever Registered

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    good idea, it would be great for not english people too
     
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  11. juanchioooo

    juanchioooo Registered

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    Yes, it would be great a video tutorial for non-English speakers, also explain how to put a stroke layer, and have several colors combined with the new system
     
  12. Chris Lesperance

    Chris Lesperance Registered

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    What happens if you hit the Refresh button when it is all white? I had a white car with an error when I initially opened the website. But one I hit refresh, it loaded fine.

    Slight OT - Does putting a .veh file in that folder/.mas do anything? Does the game pull the GENString info from it? Driver name for AI cars?That would change a lot of things for me if that is the case.
     
  13. Jimmy

    Jimmy Registered

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    No... but i need own mod with skins from other drivers from league.... not Skin Transfer...
     
  14. ayrtonforever

    ayrtonforever Registered

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    something is wrong, i have this grid on the car now :confused:

    [​IMG]
     
  15. Daniele Vidimari

    Daniele Vidimari Registered

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    You have exported the DDS with wireframe visible, wireframe must be invisible when exporting, what you see in photoshop/gimp/whatever is what you see in-game.

    If you are using PS, click on the eye near the wireframe layer, eye = visible, no eye = invisible. Never used Gimp but i guess is similar.

    [​IMG]
     
    Last edited: Feb 2, 2019
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  16. Christopher Elliott

    Christopher Elliott Administrator Staff Member

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    Did you click 'reload' once after you load your skin?
     
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  17. ayrtonforever

    ayrtonforever Registered

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    yes, it works now. but first time i apply "Chrome" to the black region in the carpainteditor i get this error. after i have to reload car in the showroom and it works. where i'm wrong?

    [​IMG]
     
  18. Keeper

    Keeper Registered

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    Will there be a list kept somewhere of which 397 cars are ready for this? I tried it on a McLaren M23 but apparently it isn't supported yet. I always liked to do silver or gold effects, and change reflectivity on decals, on rF1 paint schemes via Alpha channel. It's never been possible very well in rF2 until now, so this is cool. It's also a lot easier to set up than tweaking an Alpha channel to try to get the effects just right. Looking forward to trying it on cars I actually drive...

    (I suppose instructions for modders to get their cars to be compatible with this system will be forthcoming as well...?)
     
    Last edited: Feb 2, 2019
  19. Coutie

    Coutie Moderator

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    It's only the new gt3 cars at the moment.
     
  20. cbvta

    cbvta Registered

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    this is crazy, i used to be able to paint and get them the game. i might be a dumbass but this is making things way too complicated for what reason. this the first i`ve ever complained about anything rf has done. . you need a f`n rocket science degree to figure this crap out. definetly takes the fun out of painting a car.
     

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