Juicies of the day View attachment 9959 View attachment 9960 View attachment 9961 View attachment 9962 View attachment 9963 View attachment 9964 And now, to please the lot of you who were horrified with the neon green grass, (well, I'm included ), I did some work on the default grass textures, and think I got something looking pretty good It's gonna be sufficient until I change it completely at least. Might desaturate it by 5 or so. Done most of the grass, with bump and spec maps, and it looks pretty darn amazing View attachment 9965 View attachment 9966 View attachment 9967 The past couple days, I've been working on the geometry during the day, and doing some texturing at night, to break up a little, and improve in this field, since I will be doing quite a bit later on. EDIT: BTW, the first couple screens are in HDR, hard to think otherwise, but the last three are without. Just wanted to show you that working on the texture to get them more HDR compliant dont necessarily make non HDR look bad Much the opposite I'll try to have all the default textures (and those I replace) to work with the default HDR profile. Might not be the best looking profile for the track, as it is never the case, but at least it wont be damaging for the eyes This way, Tosch will have an easier time of bringing everything to perfection!