Hello sim racers, Slightly delayed posting following deployment of the new Release Candidate build on Friday 1st October. Change notes below: Latest Release Candidate Update Steam Build IDs Client 7420700 Dedi 7420707 Changelog Game Loading - Optimizations to Game Loading and Series switching. - Optimizations to Texture Loading. - Added the ability to load cached track files from the component to improve loading times. - Improved shader loading and added pre-built shader cache to improve loading times. UI - Fixed an issue where Exaggerate Yaw would default to -80% GFX - Minor pass on cloud texture balancing. - Adjusted PFX settings to allow for more exposure in low light conditions. Audio - Updated minimum number of audio effects to 32. Modding - Updated ModDev to save and load CBASH and RRSHD files into track folders so that they can be packaged with content. - Detect if VisGroups affect collision and log this occurrence and in ModDev only show a pop up.