RandomWeather Plugin 0.1

so just tried this mod.. Set weather to sunny all slots at 0 C (just to see if plugin worked)
In game I had a wet qualy and in race it went from dry (20c) to light rain stopped then light rain before drying our for the race finish!! whoa!!! what fun...


Brings a whole different element to rf2 offline. This is a must for S397 to implement and as it seems can be done!!
 
Last edited:
The fact that the visual weather slots don't depict the random weather (just shows 5 slots of sunny at 0C) doesn't give anything away, so its unpredictable... how weather should be.

For me this is the most important mod I this whole forum.!
 
Has anyone had it go full clear skies to cloud or visversa? Basically have you seen the clouds fully disappear.

@palm3r

Other plugins have suggested setting the weather to cloudy (instead of sunny) to avoid some strange cloud switching. I could never get to the bottom of it when making a weather generator for league use but that might be worth a go.
 
Hi @palm3r,

Thanks for your plugin.

One question coz iam also an developer.
Where can i find the plugin api documentation? where to you read about the interface?

Thanks
 
The PDF above the source/example is not enough?

Its not saying much about available c_structs (the data structures provided by rF2 where game data is stored that you can read and write as an developer).
So for example i have no idea how the data scrtuct is named where i can set the weather.
An api reference would be a overview of all available functions and data.
So i think i have to check out the code of those two example plugins.. and just learn.
But thank you MaD_King.
 
Its not saying much about available c_structs (the data structures provided by rF2 where game data is stored that you can read and write as an developer).
So for example i have no idea how the data scrtuct is named where i can set the weather.
An api reference would be a overview of all available functions and data.
So i think i have to check out the code of those two example plugins.. and just learn.
But thank you MaD_King.
Perhaps this can help a bit more?
https://forum.studio-397.com/index.php?threads/tutorial-send-udp-trame-from-rf2-plugin.44285/
 
@1frey the example code shows the available structures and functions that are called by the game. There are limitations, but what's there is quite self explanatory.
 
Hi all,

I am struggling with the RandomWeather.ini configuration. Please can someone advise me how to have it set so it is sunny for part of the session, cloudy for part and rains a tiny bit in-between? I have a 60 minute practice, 30 minute qualify and 15 minute race. This is my current config;

[weather]
event_duration = 105
rain_chance = 10
min_air_temp = 15
max_air_temp = 25

[cloud]
zero = 0.25
amplitude = 0.75
period = 900
octave = 2
min = 0
max = 1
expression = cloud(T) + (wind_speed(T-30) / 2)

[rain]
zero = 0
amplitude = 0.5
period = 60
octave = 4
min = 0
max = 1
expression = rain(T) + (cloud(T-30) / 2)

[wind_speed]
zero = 0.25
amplitude = 0.75
period = 1200
octave = 8
min = 0
max = 1
expression = wind_speed(T)

[air_temp]
zero = 0
amplitude = 1
period = 43200
octave = 1
min = -1
max = 1
expression = air_temp(T) - (cloud(T) / 4) - (rain(T) / 4)

Thanks in advance.
 
Back
Top