Random long AI pit stops

Discussion in 'General Discussion' started by RoboCAT10, Sep 5, 2016.

  1. RoboCAT10

    RoboCAT10 Registered

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    I'm using the FISI2012 cars. When the AI make their pit stop to change tyres, sometimes they have very long pit stops. This happens to all the AI drivers but randomly. I have found that this is ruining most races especially when a driver is fighting for the win but then has a long pit stop. Of course long pit stops do happen, but not this regular. How can I make sure the AI pit stops take only 2-4 seconds all the time, rather then random 10 second stops?
     
  2. ECAR_Tracks

    ECAR_Tracks Registered

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    Probably the 10 sec pits are related to some kind of damage being fixed, if the AI passes the stint unscathed they should be in regular time frame as 3 - 4 sec (defined by HDV file car I guess). The threshold of fixing / no fixing damage is also mod related so this would require a unpacking + editing + packing back (mismatches online).
     
  3. RoboCAT10

    RoboCAT10 Registered

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    Okay thanks for your reply. How can I make it so the drivers only repair fully broken front wings - and not for little bits of damage?
     
  4. Lazza

    Lazza Registered

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    I doubt you can set it up that way even modifying the car files. But you could reduce the repair times in the HDV [PITMENU] section.
     

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