Hi everyone,
I'm working on Rallycross track, wich is the Faleyras - Gironde track :
http://www.circuitdefaleyras.com/
This track is located in the south-west of France.
The original rFactor track has been created by Tommy De Gand for the FFSCA Rallycross championship :
http://rallycross.ffsca.org
Most of the track is now done :
- Real Road enabled
- Reworked textures
- Wet reflection layer enabled
- TDF file modified to make gravel parts driveable
To-do list :
- Modify grass and sand traps textures (to match road tint when raining)
- Modify TDF file to avoid jumps between asphalt and gravel
- Enable reflections on track for trackside objects
Hi-res screenshots can be viewed here :
https://goo.gl/photos/f9Hg4Y2GrHhqZLN9A
I hope this will motivate people for doing rally / RX cars !
PS : if anyone can explain me how to make trackside objects reflect on wet, please help me. I dont understand what I'm doing wrong, and I dont understand the ISI wiki for this.