[REL] RaceRfactor Monza 2014 DX11

It's complicated... I'm a modder too and I created some tracks for rF2, some people like them as we have few content tracks for formula E and I was working on 4 tracks with 2 already released. One of this already released was criticised by a guy that enter in my private messages and chat with disrespect words just because the track wasn't as he think it should be.... I removed this and another tracks, stopped creating contents for comunity and just make tracks for personal use and for fun. Because of some idiots the whole comunity looses sometimes.
Personally I always hated this attitude from modders. When I was helping in a mod someone leaked and talked bad about it, the author wanted to cancel the whole thing, I thought it was so stupid to let yourself be affected by a troll you can just ignore and will disappear... convincing him to continue was a pain, never again. Feels like some kind of "everyone must worship me" complex lol even the most "perfect" creations in any area has trolls especially the ones that are just jealous.
If was a league you have to deal with a person every time because you are an admin and must read everything fine, but man... a mod really you can just ignore the trolls, best way to silence them is ignoring and every site out there has great mute functions.
But that's just my opinion, to heach his own :)
 
Personally I always hated this attitude from modders. When I was helping in a mod someone leaked and talked bad about it, the author wanted to cancel the whole thing, I thought it was so stupid to let yourself be affected by a troll you can just ignore and will disappear... convincing him to continue was a pain, never again. Feels like some kind of "everyone must worship me" complex lol even the most "perfect" creations in any area has trolls especially the ones that are just jealous.
If was a league you have to deal with a person every time because you are an admin and must read everything fine, but man... a mod really you can just ignore the trolls, best way to silence them is ignoring and every site out there has great mute functions.
But that's just my opinion, to heach his own :)

I understand...
 
Exactly, so you prevented 99,999% of people enjoying your work for one asshole, that shouldn't happen, just ignore those stupid people, some guys doesn't even know what they're talking about, or are fanboys of other titles. At least i think you should publish your mods, i'm sure most people will be thankful for your work ;)
i can understand that. Its an human thing. Negative stuff sticks much more in the brain than positive stuff.
The theory i read about that says that is how our brain works for survival. When shit happens, that experience e like hard coded to your brain trying to prevent that happening again. To avoid suffer.
but its just a theory i read sometime ago
 
I think It's a personal characteristic too, I'm really negative and have to work on it... but when it came to my private messages I just hated, and with insults...
 
Sometimes i think those comments are just made from disguised guys from other studios, to prevent modders to create content for their rivals, i know this is somewhat doubtful, but we never know...
 
In our case, the problem was not negative criticism. I think the criticisms are good as long as they are constructive and those that are not, I ignore it. The problem was that some people dedicated themselves to share our tracks "unauthorized" on Steam, which is a place where they clearly can not be. When they were asked to erase from Steam, they got angry, they recriminated and in some cases they even threatened and insulted. This was mainly the cause.

About the tracks which are published, they are quite old and they aren't in DX11. Since we stopped publishing we don't stop updating the tracks and currently, all but Sochi (which will be done this year) are in DX11. Many still don't have the last shaders and they don't have puddles map either (time for work in each track is limited). That is still a work in progress although now @lagg is busy doing it, because I have left RaceRfactor. Even so, we keep collaboration open, but I'm very busy now working in my new track...and yes, I still have to finish Bahrain, but I'll do it when I finish the new track (you know, not enought time)

Leonardo, if you want to test Bahrain, not use the Steam version, It is still not updated. Try this (work in progress, we can say):

https://mega.nz/#!Qk9gWD7Z!4rr2ffH1Hdxb7sU4JJAc76GPtieh-8Qu80h6JwIMFOI
 
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Sometimes i think those comments are just made from disguised guys from other studios, to prevent modders to create content for their rivals, i know this is somewhat doubtful, but we never know...

Like I said, in our case it was for actions, not for comments.
 
In our case, the problem was not negative criticism. I think the criticisms are good as long as they are constructive and those that are not, I ignore it. The problem was that some people dedicated themselves to share our tracks "unauthorized" on Steam, which is a place where they clearly can not be. When they were asked to erase from Steam, they got angry, they recriminated and in some cases they even threatened and insulted. This was mainly the cause.

About the tracks which are published, they are quite old and they aren't in DX11. Since we stopped publishing we don't stop updating the tracks and currently, all but Sochi (which will be done this year) are in DX11. Many still don't have the last shaders and they don't have puddles map either (time for work in each track is limited). That is still a work in progress although now @lagg is busy doing it, because I have left RaceRfactor. Even so, we keep collaboration open, but I'm very busy now working in my new track...and yes, I still have to finish Bahrain, but I'll do it when I finish the new track (you know, not enought time)

Leonardo, if you want to test Bahrain, not use the Steam version, It is still not updated. Try this (work in progress, we can say):

https://mega.nz/#!Qk9gWD7Z!4rr2ffH1Hdxb7sU4JJAc76GPtieh-8Qu80h6JwIMFOI
If I can finally get the GT3 Pack back working again on the dedi server after the update, Bahrain 1.58 is our first track to race in the F1 summer break, starting around 1700 and running into the lights (maybe with a touch of rain), looking forward to it, thanks @McNolo :D
 
Sorry :oops:

There is another version that is more accurate than ours.
could you say what is? I only have the ac version but there isnt respect for drs rules on that and when used with detailed mods, i get low fps at some points (when i dont want to sacrifice graphic quality)
 
Which one you are referring to?

I mean there is another version of Spa made by another person (I don't remember who), that if I'm not wrong, it's a conversion of Assetto Corsa and is more accurate than ours, which is a Codemasters conversion.
 
Thanks!
In our case, the problem was not negative criticism. I think the criticisms are good as long as they are constructive and those that are not, I ignore it. The problem was that some people dedicated themselves to share our tracks "unauthorized" on Steam, which is a place where they clearly can not be. When they were asked to erase from Steam, they got angry, they recriminated and in some cases they even threatened and insulted. This was mainly the cause.

About the tracks which are published, they are quite old and they aren't in DX11. Since we stopped publishing we don't stop updating the tracks and currently, all but Sochi (which will be done this year) are in DX11. Many still don't have the last shaders and they don't have puddles map either (time for work in each track is limited). That is still a work in progress although now @lagg is busy doing it, because I have left RaceRfactor. Even so, we keep collaboration open, but I'm very busy now working in my new track...and yes, I still have to finish Bahrain, but I'll do it when I finish the new track (you know, not enought time)

Leonardo, if you want to test Bahrain, not use the Steam version, It is still not updated. Try this (work in progress, we can say):

https://mega.nz/#!Qk9gWD7Z!4rr2ffH1Hdxb7sU4JJAc76GPtieh-8Qu80h6JwIMFOI
 
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